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{{ImageBoxRight|image=Combat 01 Final.png}}
 
 
{{PageSection
{{PageSection
|title=Summary
|title=Summary
|content=
|content=
{{ImageBoxRight|image=Combat 01 Final.png}}


You can go into combat to gain items and Reputation. There are also some tasks that require you to visit the combat areas to seek out those unfortunate to have become lost.
Once you have met [[Masters & Skills#Melee Combat - Jogon|Jogon]] in [[Rivermoor]] you will be asked to go to [[Poppyhill]] to acquire a [[Swords|sword]].
You will then be able to take part in a [[Jogon Tutorial|combat tutorial]], or just dive in to any accessible combat zone.


Combat is for adults only, so it is only possible once you have completed the Prologue, by which time you would have grown up a bit. However, as soon as the Prologue is over, you will be able to visit Master Jogon in Rivermoor to learn the basics and unlock your first important skill.
You can go into combat to gain loot (monsters parts and some ore) and [[Reputation]] in the [[Dark Forests]]. Some tasks require you to visit the combat areas to seek out those unfortunate to have become lost.


To enter into combat, pass through the archways and you'll be taken to the loadout screen. Then straight into battle when you're ready
Combat is only for adults, so it is only possible once you have completed the [[Prologue]], by which time you would have grown up a bit. However, as soon as the Prologue is over, you will be able to visit Master [[Masters & Skills#Melee Combat - Jogon|Jogon]] in [[Rivermoor]] to learn the basics and unlock your first important [[Masters & Skills#Melee Combat - Jogon|Skill]].
 
The Bow is a handy weapon that causes light damage but stuns monsters, buying valuable time.
The Bow can be gained from [[Masters & Skills#Ranged Combat - Moon|Moon]] in [[Drownhill]] as part of the [[Seek the Grandmasters]] story task.
 
To enter into combat, pass through the archways and you'll be taken to the [[Combat Loadout]] screen.  
 
It must also be noted that some [[Blessings and Curses]] can affect combat, so be sure to take advantage or be wary before you go in for a fight.
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There are three combat zones located on the map. Each one has different set of monsters to challenge you.
There are four combat zones called [[Dark Forests]] located on the map, with each one presenting a different set of monsters to challenge you.
The name of each zone reveals its level of difficulty
The name of each zone reveals its level of difficulty or challenge.
*[[Simplewood|Simplewood]]
*<img src="https://wiki.kynseed.com/resources/assets/icons/locations/34.png">  [[Dark Forests#Simplewood|Simplewood]]  
*[[Midwood|Midwood]]
*<img src="https://wiki.kynseed.com/resources/assets/icons/locations/35.png">  [[Dark Forests#Simplewood|Midwood]]
*[[Toughwood|Toughwood]].  
*<img src="https://wiki.kynseed.com/resources/assets/icons/locations/47.png">  [[Dark Forests#Simplewood|Toughwood]]
*<img src="https://wiki.kynseed.com/resources/assets/icons/locations/47.png">  [[Dark Forests#Simplewood|Switchwood]]
 
You can get 'killed' 5 times before [[Mr Fairweather]] takes a year life tax for reviving you, so don't be afraid to get stuck in.
You can retreat with your loot at any time after clearing a room.
 
If you are struggling in combat, you can change the speed of the enemies by going to Accessibility in the Options menu and using the slider marked Combat Monster Speed.


In [[Simplewood|Simplewood]], Mr. Fairweather will revive you four times before taking a year of life as payment.
In [[Midwood|Midwood]], Mr. Fairweather will revive you twice before taking a year of life as payment and in [[Toughwood|Toughwood]] they will revive you just the once.
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{{ImageBoxRight|image=Loadoot.png}}


{{PageSection
{{PageSection
|title=Loadout
|title=Loadout
|content=
You can prepare for harder combat by...
*Levelling up your ability with [[Swords]].
*Using [[Swords]] that are more effective against the enemies within.
*Crafting [[Wards]] and [[Charms]].
*Buying or crafting combat recipes. Capturing Bees in Jars will also create a handy item for combat....the [[Bee Jar]].
*Taking [[Animals|pets]] with you.
*Unlocking skills via [[Masters & Skills#Melee Combat - Jogon|Jogon]] and [[Masters & Skills#Ranged Combat - Moon|Moon]].
}}
{{PageSection
|title=Tutorials
|content=
|content=


You can prepare for harder combat by
For more information on combat you can seek out [[Masters & Skills#Melee Combat - Jogon|Jogon]] and [[Masters & Skills#Ranged Combat - Moon|Moon]], who will give you in-game tutorials on how to fight with melee weapons and at range.
*Levelling up your swords
*Crafting Wards and Charms
*Taking a cooked meal with traits like Strength or Toughness
*Buying or crafting combat recipes at Apothecary's
*Taking pets with you
*Unlocking skills via [[Jogon|Jogon]] and [[Moon|Moon]].


Many of these action can be managed on the [[Combat_Loadout|loadout menu]].
More details on their tutorial can be found here:
*[[Jogon Tutorial]]
*[[Moon Tutorial]]
}}


{{ImageBox|image=Combat 02 Final.png}}
{{PageSection
|title=Combat Rooms
|content= Each of the [[Dark Forests]] has a number of rooms to get through and have varying depths.
You can gain better star-rated loot by going deeper, but the enemies are tougher.
Each forest has some non-combat rooms. These are...


===Red===
[[Statues]]


===Blue===
[[Wishing Well]]


===Yellow===
[[Campfire (Room)]]


You can take up to two pets into combat with you - different species have different abilities, and some are particularly effective against certain enemies.
You can view the room you are in and the depth in the top corner of the UI.
 
There are also [[Rescue]] tasks that culminate in the last room of any depth in the forest the task is set to.


If you are struggling in combat, you can change the speed of the enemies by going to Accessibility in the Options menu and using the slider marked Combat monster speed.
}}
}}


{{PageSection
{{PageSection
|title=Fighting
|title=Combat HUD
|content=
|content=  
 
{{ImageBoxRight|image=CH2.png}}


Check out tutorials
1. This bar is your health and the blue circles are your stamina. If the health bar is red, heal or retreat!


{{ImageBox|image=Combat 03 Final.png}}
2. The number of arrows you have remaining.


{{ImageBox|image=Combat 04 Final.png}}
3. Effigy power-up bar. This rises when you have the Use Effigy Skill unlocked from [[Masters & Skills#Melee Combat - Jogon|Jogon]]. It will flash when ready to be used.
The two silver icons represent Jogon and Moon's powers you can unlock on their Skill trees. They will pulse when ready to use.


===Red===
4. The squares show the number of rooms and your progress through them denoted by the green square.
The depth is shown by the number of red skulls.


===Blue===
5. Shows which weapons you have and the active one. You can switch mid-fight at any time to take advantage of bonuses vs certain enemy types.


===Yellow===
}}
}}
[[Category:Guides]]

Latest revision as of 11:11, 8 October 2025


Summary

Combat 01 Final.png

Once you have met Jogon in Rivermoor you will be asked to go to Poppyhill to acquire a sword. You will then be able to take part in a combat tutorial, or just dive in to any accessible combat zone.

You can go into combat to gain loot (monsters parts and some ore) and Reputation in the Dark Forests. Some tasks require you to visit the combat areas to seek out those unfortunate to have become lost.

Combat is only for adults, so it is only possible once you have completed the Prologue, by which time you would have grown up a bit. However, as soon as the Prologue is over, you will be able to visit Master Jogon in Rivermoor to learn the basics and unlock your first important Skill.

The Bow is a handy weapon that causes light damage but stuns monsters, buying valuable time. The Bow can be gained from Moon in Drownhill as part of the Seek the Grandmasters story task.

To enter into combat, pass through the archways and you'll be taken to the Combat Loadout screen.

It must also be noted that some Blessings and Curses can affect combat, so be sure to take advantage or be wary before you go in for a fight.

Difficulty

There are four combat zones called Dark Forests located on the map, with each one presenting a different set of monsters to challenge you. The name of each zone reveals its level of difficulty or challenge.

You can get 'killed' 5 times before Mr Fairweather takes a year life tax for reviving you, so don't be afraid to get stuck in. You can retreat with your loot at any time after clearing a room.

If you are struggling in combat, you can change the speed of the enemies by going to Accessibility in the Options menu and using the slider marked Combat Monster Speed.

Loadoot.png

Loadout

You can prepare for harder combat by...

  • Levelling up your ability with Swords.
  • Using Swords that are more effective against the enemies within.
  • Crafting Wards and Charms.
  • Buying or crafting combat recipes. Capturing Bees in Jars will also create a handy item for combat....the Bee Jar.
  • Taking pets with you.
  • Unlocking skills via Jogon and Moon.

Tutorials

For more information on combat you can seek out Jogon and Moon, who will give you in-game tutorials on how to fight with melee weapons and at range.

More details on their tutorial can be found here:

Combat Rooms

Each of the Dark Forests has a number of rooms to get through and have varying depths. You can gain better star-rated loot by going deeper, but the enemies are tougher. Each forest has some non-combat rooms. These are...

Statues

Wishing Well

Campfire (Room)

You can view the room you are in and the depth in the top corner of the UI.

There are also Rescue tasks that culminate in the last room of any depth in the forest the task is set to.

Combat HUD

CH2.png

1. This bar is your health and the blue circles are your stamina. If the health bar is red, heal or retreat!

2. The number of arrows you have remaining.

3. Effigy power-up bar. This rises when you have the Use Effigy Skill unlocked from Jogon. It will flash when ready to be used. The two silver icons represent Jogon and Moon's powers you can unlock on their Skill trees. They will pulse when ready to use.

4. The squares show the number of rooms and your progress through them denoted by the green square. The depth is shown by the number of red skulls.

5. Shows which weapons you have and the active one. You can switch mid-fight at any time to take advantage of bonuses vs certain enemy types.