Seek the Grandmasters

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CONTENTS

Summary

What A Turn Of Events!

Plant the Kynseed

Seek the Door

The Grandmasters


Summary

Post-Prologue is all the events that occur after your childhood and your gaining of the Kynseed from Mr Fairweather.

This covers your meeting with the Grandmasters and being given your overarching task.

You are also now free to unlock the rest of the world and do as you wish to meet your desired goals.


What A Turn Of Events!

You have gained the Kynseed and speak to your Sibling by the front door of your house. Upon leaving the house, Pott will speak to you about next steps. The farm is now fully yours, so you can customise the interior and gain a new large plot of land. You can now buy the remaining unlocked plots to the right of your house, southern half of the farm and across the eastern river on your farm.

Plant The Kynseed You must plant the Kynseed at the crest of the hill by the pond to the left of your house. Interact with the sparkly spot on the mud patch there. Once planted, Pott will tell you to seek Master Jogon in Rivermoor, but you need to see Herbert Lemon first, to open the North Gate.

  • Speak to Herbert


Head to the top of North Gate, where Herbert Lemon will unlock the gate and tell you to seek Jogon in Rivermoor beyond.

Head to the top of Rivermoor by the entrance to Simplewood and speak to Jogon, the Master of Combat. Jogon requires you to get a sword before he can teach you combat.

  • Get a Sword

Head to Poppyhill and the Guard there will ask for a Pass to get in. The Guard sends you to The Shoe to get an Endorsement.

  • Get the Endorsement

The Old Woman Who Lives In A Shoe will give the Endorsement in return for your repairing her Cow Shed.

Get enough Wood and friends to repair the Shed. Speak to the Old Woman at The Shoe and she will give you the Pass to get into Poppyhill. Head to Poppyhill, past the Guard and speak to Nerys Nail in the Poppyhill Blacksmith. Select the BUY option and buy the Tin Sword. Return to Jogon who waits in the Barrow to the left of the Simplewood entrance where you met him originally. You can now learn combat.

After learning combat, Jogon asks you to seek out Moon, who may be able to help you find the Door. Head to Drownhill, north of Poppyhill. Speak to Moon and play her shooting minigame using the Slingshot (you can buy one in the Vale Goods Store). Pass her shooting test and she gives you the Bow. Go to the Barrow in the west of Drownhill and Moon will teach you how to use the Bow in combat. After learning the Bow, Moon will show you the broken Drownhill Bridge.

Repair the bridge to get access to The Shingles and other new regions.

Head to The Circle, to the West of The Shingles. Interact with the Monolith. You need 5 Skills to open the Door by the Monolith.

These can be any combination of Skills from Twig, Mother Hubbard and Moon. Once you have 5 Skills, stand on the pad by the Door and enter the tomb when the door opens.

  • Enter the Tomb

Go inside the Tomb and speak to the Grandmasters.

The Grandmasters

The Grandmasters tell you about the need to kill the Jabberwock using a Vorpal Sword, which only a Legend can wield. The Grandmasters give you the Reputation Urn, for gathering Renown. They also give you the Ledger, allowing you to buy shops and run a business, plus a Friendship Ring which grants bonus FP.

You must now raise your Renown level by collecting REP. You can gain REP from running a business, combat, doing tasks and winning Events. When the Urn is full of REP (indicated by the flashing blue bar top right) then you can return to the Grandmasters.