Seek the Grandmasters: Difference between revisions

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(Created page with "SEEK THE GRANDMASTERS CONTENTS Summary What A Turn Of Events! Plant the Kynseed Seek the Door The Grandmasters Summary Post Prologue is all the events that occur after your childhood and your gaining of the Kynseed from Mr Fairweather. This covers your meeting with the Grandmasters and being given your overarching task. You are also now free to unlock the rest of the world and do as you wish to meet your desired goals. What A Turn Of Events! You have gained the Kyns...")
 
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SEEK THE GRANDMASTERS


CONTENTS
CONTENTS
Summary
Summary
What A Turn Of Events!
What A Turn Of Events!
Plant the Kynseed
 
Plant the [[Kynseed]]
 
Seek the Door
Seek the Door
The Grandmasters
 
The [[Grandmasters]]




Summary
Summary
Post Prologue is all the events that occur after your childhood and your gaining of the Kynseed from Mr Fairweather.
 
This covers your meeting with the Grandmasters and being given your overarching task.
Post-Prologue is all the events that occur after your childhood and your gaining of the [[Kynseed]] from [[Mr Fairweather]].
 
This covers your meeting with the [[Grandmasters]] and being given your overarching task.
 
You are also now free to unlock the rest of the world and do as you wish to meet your desired goals.
You are also now free to unlock the rest of the world and do as you wish to meet your desired goals.


What A Turn Of Events!
What A Turn Of Events!


You have gained the Kynseed and speak to your Sibling by the front door of your house.
You have gained the [[Kynseed]] and speak to your [[Sibling]] by the front door of your house.
Upon leaving the house, Pott will speak to you about next steps.
Upon leaving the house, Pott will speak to you about next steps.
The farm is now fully yours, so you can customise the interior and gain a new large plot of land.  
The farm is now fully yours, so you can customise the interior and gain a new large plot of land.  
You can now buy the remaining unlocked plots to the right of your house, southern half of the farm and across the eastern river on your farm.
You can now buy the remaining unlocked plots to the right of your house, southern half of the farm and across the eastern river on your farm.
*Plant the Kynseed
*Plant the [[Kynseed]]


Plant The Kynseed
Plant The [[Kynseed]]
You must plant the Kynseed at the crest of the hill by the pond to the left of your house.
You must plant the [[Kynseed]] at the crest of the hill by the pond to the left of your house.
Interact with the sparkly spot on the mud patch there.
Interact with the sparkly spot on the mud patch there.
Once planted, Pott will tell you to seek Master Jogon in RIvermoor, but you need to see Herbert Lemon first, to open the North Gate.
Once planted, [[Pott]] will tell you to seek Master [[Jogon]] in [[Rivermoor]], but you need to see Herbert Lemon first, to open the North Gate.
*Speak to Herbert
*Speak to Herbert




Head to the top of North Gate, where Herbert Lemon will unlock the gate and tell you to seek Jogon in Rivermoor beyond.
Head to the top of [[North Gate]], where [[Herbert Lemon]] will unlock the gate and tell you to seek [[Jogon]] in [[Rivermoor]] beyond.
*Meet Jogon
*Meet [[Jogon]]
Head to the top of Rivermoor by the entrance to Simplewood and speak to Jogon, the Master of Combat.
Head to the top of [[Rivermoor]] by the entrance to [[Simplewood]] and speak to [[Jogon]], the Master of [[Combat]].
Jogon requires you to get a sword before he can teach you combat.
[[Jogon]] requires you to get a sword before he can teach you combat.
*Get a Sword
*Get a Sword
Head to Poppyhill and the Guard there will ask for a Pass to get in.
Head to [[Poppyhill]] and the Guard there will ask for a Pass to get in.
The Guard sends you to The Shoe to get an Endorsement.
The Guard sends you to [[The Shoe]] to get an Endorsement.
*Get the Endorsement
*Get the Endorsement
The Old Woman Who Lives In A Shoe will give the Endorsement in return for your repairing her Cow Shed.
The Old Woman Who Lives In A Shoe will give the Endorsement in return for your repairing her [[Cow Shed]].
*Repair the Cow Shed
*Repair the [[Cow Shed]]
Get enough Wood and friends to repair the Shed.
Get enough [[Wood]] and friends to repair the Shed.
Speak to the Old Woman at The Shoe and she will give you the Pass to get into Poppyhill.
Speak to the Old Woman at [[The Shoe]] and she will give you the Pass to get into [[Poppyhill]].
Head to Poppyhill, past the Guard and speak to Nerys Nail in the Poppyhill Blacksmith.
Head to [[Poppyhill]], past the Guard and speak to [[Nerys Nail]] in the [[Poppyhill]] [[Blacksmith]].
Select the BUY option and buy the Tin Sword.
Select the BUY option and buy the [[Tin Sword]].
Return to Jogon who waits in the Barrow to the left of the Simplewood entrance where you met him originally.
Return to [[Jogon]] who waits in the [[Barrow]] to the left of the [[Simplewood]] entrance where you met him originally.
You can now learn combat.
You can now learn combat.


After learning combat, Jogon asks you to seek out Moon, who may be able to help you find the Door.
After learning combat, [[Jogon]] asks you to seek out Moon, who may be able to help you find the Door.
Head to Drownhill, north of Poppyhill.
Head to [[Drownhill]], north of [[Poppyhill]].
Speak to Moon and play her shooting minigame using the Slingshot (you can buy one in the Vale Goods Store).
Speak to [[Moon]] and play her shooting minigame using the [[Slingshot]] (you can buy one in the [[Vale]] [[Goods Store]]).
Pass her shooting test and she gives you the Bow.
Pass her shooting test and she gives you the [[Bow]].
Go to the Barrow in the west of Drownhill and Moon will teach you how to use the Bow in combat.
Go to the Barrow in the west of [[Drownhill]] and [[Moon]] will teach you how to use the [[Bow]] in combat.
After learning the Bow, Moon will show you the broken Drownhill Bridge.
After learning the [[Bow]], [[Moon]] will show you the broken [[Drownhill]] Bridge.
*Repair Drownhill bridge
*Repair [[Drownhill]] bridge
Repair the bridge to get access to The Shingles and other new regions.
Repair the bridge to get access to [[The Shingles]] and other new regions.
*Find the Monolith
*Find the [[Monolith]]
Head to The Circle, to the West of The Shingles.
Head to [[The Circle]], to the West of [[The Shingles]].
Interact with the Monolith.
Interact with the [[Monolith]].
You need 5 Skills to open the Door by the Monolith.
You need 5 [[Skills]] to open the Door by the [[Monolith]].
*Get 5 Skills
*Get 5 [[Skills]]
These can be any combination of Skills from Twig, Mother Hubbard and Moon.
These can be any combination of Skills from [[Twig]], [[Mother Hubbard]] and [[Moon]].
Once you have 5 Skills, stand on the pad by the Door and enter the tomb when the door opens.
Once you have 5 [[Skills]], stand on the pad by the Door and enter the tomb when the door opens.
*Enter the Tomb
*Enter the Tomb
Go inside the Tomb and speak to the Grandmasters.
Go inside the Tomb and speak to the [[Grandmasters]].


The Grandmasters
The Grandmasters


The Grandmasters tell you about the need to kill the Jabberwock using a Vorpal Sword, which only a Legend can wield.
The [[Grandmasters]] tell you about the need to kill the [[Jabberwock]] using a [[Vorpal Sword]], which only a Legend can wield.
The Grandmasters give you the Reputation Urn, for gathering Renown.
The [[Grandmasters]] give you the [[Reputation Urn]], for gathering [[Renown]].
They also give you the Ledger, allowing you to buy shops and run a business, plus a Friendship Ring which grants bonus FP.
They also give you the [[Ledger]], allowing you to buy shops and run a business, plus a [[Friendship Ring]] which grants bonus FP.


*Raise your Renown
*Raise your [[Renown]]


You must now raise your Renown level by collecting REP.
You must now raise your [[Renown]] level by collecting REP.
You can gain REP from running a business, combat, doing tasks and winning Events.
You can gain REP from running a business, combat, doing tasks and winning [[Events]].
When the Urn is full of Rep (indicated by the flashing blue bar top right) then you can return to the Grandmasters.
When the Urn is full of REP (indicated by the flashing blue bar top right) then you can return to the [[Grandmasters]].

Latest revision as of 17:39, 14 February 2024

CONTENTS

Summary

What A Turn Of Events!

Plant the Kynseed

Seek the Door

The Grandmasters


Summary

Post-Prologue is all the events that occur after your childhood and your gaining of the Kynseed from Mr Fairweather.

This covers your meeting with the Grandmasters and being given your overarching task.

You are also now free to unlock the rest of the world and do as you wish to meet your desired goals.


What A Turn Of Events!

You have gained the Kynseed and speak to your Sibling by the front door of your house. Upon leaving the house, Pott will speak to you about next steps. The farm is now fully yours, so you can customise the interior and gain a new large plot of land. You can now buy the remaining unlocked plots to the right of your house, southern half of the farm and across the eastern river on your farm.

Plant The Kynseed You must plant the Kynseed at the crest of the hill by the pond to the left of your house. Interact with the sparkly spot on the mud patch there. Once planted, Pott will tell you to seek Master Jogon in Rivermoor, but you need to see Herbert Lemon first, to open the North Gate.

  • Speak to Herbert


Head to the top of North Gate, where Herbert Lemon will unlock the gate and tell you to seek Jogon in Rivermoor beyond.

Head to the top of Rivermoor by the entrance to Simplewood and speak to Jogon, the Master of Combat. Jogon requires you to get a sword before he can teach you combat.

  • Get a Sword

Head to Poppyhill and the Guard there will ask for a Pass to get in. The Guard sends you to The Shoe to get an Endorsement.

  • Get the Endorsement

The Old Woman Who Lives In A Shoe will give the Endorsement in return for your repairing her Cow Shed.

Get enough Wood and friends to repair the Shed. Speak to the Old Woman at The Shoe and she will give you the Pass to get into Poppyhill. Head to Poppyhill, past the Guard and speak to Nerys Nail in the Poppyhill Blacksmith. Select the BUY option and buy the Tin Sword. Return to Jogon who waits in the Barrow to the left of the Simplewood entrance where you met him originally. You can now learn combat.

After learning combat, Jogon asks you to seek out Moon, who may be able to help you find the Door. Head to Drownhill, north of Poppyhill. Speak to Moon and play her shooting minigame using the Slingshot (you can buy one in the Vale Goods Store). Pass her shooting test and she gives you the Bow. Go to the Barrow in the west of Drownhill and Moon will teach you how to use the Bow in combat. After learning the Bow, Moon will show you the broken Drownhill Bridge.

Repair the bridge to get access to The Shingles and other new regions.

Head to The Circle, to the West of The Shingles. Interact with the Monolith. You need 5 Skills to open the Door by the Monolith.

These can be any combination of Skills from Twig, Mother Hubbard and Moon. Once you have 5 Skills, stand on the pad by the Door and enter the tomb when the door opens.

  • Enter the Tomb

Go inside the Tomb and speak to the Grandmasters.

The Grandmasters

The Grandmasters tell you about the need to kill the Jabberwock using a Vorpal Sword, which only a Legend can wield. The Grandmasters give you the Reputation Urn, for gathering Renown. They also give you the Ledger, allowing you to buy shops and run a business, plus a Friendship Ring which grants bonus FP.

You must now raise your Renown level by collecting REP. You can gain REP from running a business, combat, doing tasks and winning Events. When the Urn is full of REP (indicated by the flashing blue bar top right) then you can return to the Grandmasters.