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Prologue
Prologue | Brought to your Uncle's idyllic but run-down farm, you enjoy a summer of adventure, and vivid dreams... |
Post Prologue
Seek the Grandmasters | You are told to search for a mysterious door, where ancient spirits lay within. They have an epic quest for you. |
Renown Tier 1
Renown Tier 2
The Dark Totem | The wicked Hags have found a way to infiltrate Quill from their forest prisons. Hobs are running rampant, stripping areas of resources and causing mischief. |
Meet Marshtyt | You meet the Master of Gardening. He can show you a thing or two. |
A Missing Child | A letter arrives with a plea for help. A child has wandered into the dark forest of Simplewood. |
Renown Tier 3
Tir Na Nog | You gain a new Glass Lens and can now visit a wondrous realm. It's very pink. |
Renown Tier 4
Encounter | A sighting of your nemesis chills your bones. |
A Meeting with Lyric | You meet Lyric, an angsty musical maestro who can help you. |
The Unwell | The people of Woemarsh are under a curse, and you must brave the horror of Dreadwaters to purify the source. |
Renown Tier 5
Visit E'ergreen | Another Glass Lens leads the way to a realm of beauty and tranquillity, where life goes very slowly. |
Fool Me Twice | A letter arrives with a request to recover a legendary sword from deepest Midwood. |
Rootmother & Green Children | A nature guardian wants you to find her lost sprouts. |
Renown Tier 6
Infernal Noise | You raise the dead to raise the noise levels, bringing 'peace' to disturbed souls. |
Renown Tier 7
Renown Tier 8
Third Time Unlucky | Someone's cow has gone missing! Surely not, but to Toughwood you must go. |
Renown Tier 9
Acquire the Sword Mould | A terrifying monster must be bested if you wish to gain the means to forge the Vorpal Sword. |
Renown Tier 10
Forge the Sword | A hungry beast awaits in the deepest darkest depth. Its poop can help you. |
Slay the Jabberwock | Everything is now in place for the final battle to remove hatred from the land... |