Story: Difference between revisions
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|title=[[The Dark Totem]] | |title=[[The Dark Totem]] | ||
|content= | |content= The wicked Hags have found a way to infiltrate Quill from their forest prisons. Hobs are running rampant, stripping areas of resources and causing mischief. | ||
}} | }} | ||
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|title=[[Meet Marshtyt]] | |title=[[Meet Marshtyt]] | ||
|content= | |content= You meet the Master of Gardening. He can show you a thing or two. | ||
}} | }} | ||
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|title=[[A Missing Child]] | |title=[[A Missing Child]] | ||
|content= | |content= A letter arrives with a plea for help. A child has wandered into the dark forest of Simplewood. | ||
}} | }} | ||
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|title=[[Tir Na Nog]] | |title=[[Tir Na Nog]] | ||
|content= | |content= You gain a new Glass Lens and can now visit a wondrous realm. It's very pink. | ||
}} | }} | ||
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{{PageSection | {{PageSection | ||
|title=[[Encounter]] | |title=[[Encounter]] | ||
|content= | |content= A sighting of your nemesis chills your bones. | ||
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|title=[[A Meeting with Lyric]] | |title=[[A Meeting with Lyric]] | ||
|content= | |content= You meet Lyric, an angsty musical maestro who can help you. | ||
}} | }} | ||
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{{PageSection | {{PageSection | ||
|title=[[The Unwell]] | |title=[[The Unwell]] | ||
|content= | |content= The people of Woemarsh are under a curse, and you must brave the horror of Dreadwaters to purify the source. | ||
}} | }} | ||
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|title=[[Visit E'ergreen]] | |title=[[Visit E'ergreen]] | ||
|content= | |content= Another Glass Lens leads the way to a realm of beauty and tranquillity, where life goes very slowly. | ||
}} | }} | ||
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|title=[[Fool Me Twice]] | |title=[[Fool Me Twice]] | ||
|content= | |content= A letter arrives with a request to recover a legendary sword from deepest Midwood. | ||
}} | }} | ||
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|title=[[Infernal Noise]] | |title=[[Infernal Noise]] | ||
|content= | |content= You raise the dead to raise the noise levels, bringing 'peace' to disturbed souls. | ||
}} | }} | ||
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{{PageSection | {{PageSection | ||
|title=[[Burying the Past]] | |title=[[Burying the Past]] | ||
|content= | |content= A note leads to a treasure hunt and shocking revelations. | ||
}} | }} | ||
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|title=[[Third Time Unlucky]] | |title=[[Third Time Unlucky]] | ||
|content= | |content= Someone's cow has gone missing! Surely not, but to Toughwood you must go. | ||
}} | }} | ||
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|title=[[Visit Voide]] | |title=[[Visit Voide]] | ||
|content= | |content= The final Lens grants access to a realm where you can see the stars much closer than on Quill. | ||
}} | }} | ||
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{{PageSection | {{PageSection | ||
|title=[[Acquire the Sword Mould]] | |title=[[Acquire the Sword Mould]] | ||
|content= | |content= A terrifying monster must be bested if you wish to gain the means to forge the Vorpal Sword. | ||
}} | }} | ||
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|title=[[Forge the Sword]] | |title=[[Forge the Sword]] | ||
|content= | |content= A hungry beast awaits in the deepest darkest depth. Its poop can help you. | ||
}} | }} | ||
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|title=[[Slay the Jabberwock]] | |title=[[Slay the Jabberwock]] | ||
|content= | |content= Everything is now in place for the final battle to remove hatred from the land... | ||
}} | }} |
Revision as of 13:46, 23 February 2024
Prologue
Brought to your Uncle's idyllic but run-down farm, you enjoy a summer of adventure, and vivid dreams...
Seek the Grandmasters
You are told to search for a mysterious door, where ancient spirits lay within. They have an epic quest for you.
Murder Most Fowl
Chickens are going missing around Quill. Can you help?
The Dark Totem
The wicked Hags have found a way to infiltrate Quill from their forest prisons. Hobs are running rampant, stripping areas of resources and causing mischief.
Meet Marshtyt
You meet the Master of Gardening. He can show you a thing or two.
A Missing Child
A letter arrives with a plea for help. A child has wandered into the dark forest of Simplewood.
Tir Na Nog
You gain a new Glass Lens and can now visit a wondrous realm. It's very pink.
Encounter
A sighting of your nemesis chills your bones.
A Meeting with Lyric
You meet Lyric, an angsty musical maestro who can help you.
The Unwell
The people of Woemarsh are under a curse, and you must brave the horror of Dreadwaters to purify the source.
Visit E'ergreen
Another Glass Lens leads the way to a realm of beauty and tranquillity, where life goes very slowly.
Fool Me Twice
A letter arrives with a request to recover a legendary sword from deepest Midwood.
Infernal Noise
You raise the dead to raise the noise levels, bringing 'peace' to disturbed souls.
Burying the Past
A note leads to a treasure hunt and shocking revelations.
Third Time Unlucky
Someone's cow has gone missing! Surely not, but to Toughwood you must go.
Visit Voide
The final Lens grants access to a realm where you can see the stars much closer than on Quill.
Acquire the Sword Mould
A terrifying monster must be bested if you wish to gain the means to forge the Vorpal Sword.
Forge the Sword
A hungry beast awaits in the deepest darkest depth. Its poop can help you.
Slay the Jabberwock
Everything is now in place for the final battle to remove hatred from the land...