Reputation: Difference between revisions

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You will gain reputation when a customer is pleased with service and price. How this works is different for each shop type.


===Goods Store===
Reputation in the goods store is based almost entirely on item price.
*Set the price high and you might make more money but your reputation will remain low.
*Set the price low and you'll recieve more reputation at the expense of less profit.


You will gain reputation when a customer is pleased with service and price.
Keep an eye on the brass customers are willing to pay for each item and set your prices accordingly.


This fills in for the current region you are in and will give you a perk point when full.
Being slow to serve a customer can also generate a drop in reputation.


Any further reputation will keep adding up and will spill into the next region. This means that customers will start to appear from that region as they have heard about your shop.
===Blacksmith===
As prices are fixed in the blacksmith, reputation is gained on the quality of the final product.


Once that region's Rep has been filled, you again get a perk point, and the Rep spills into the next region.  
The higher the quality the more pleased a customer is with their purchase.
 
Reputation can drop by being slow to serve a customer but will drop significantly if an order isn't ready to collect when a customer returns.
 
===Apothecary===
Similar to the blacksmith, prices at the apothecary are fixed. Reputation gained on the accuracy of a cure.
 
Patients come in with ailments with multiple symptoms, the more of those symptoms you can counter with a single cure the better.
The biggest reputation gains are made on perfect cures. Cures that cover all ailments and have no lingering side effects.
}}
 
{{PageSection
|title=Renown
|content=
Reputation gained in shops is directly feed into your [[Renown]] 1 for 1.
 
This makes running a shop the most effective way to collect renown.
}}
}}

Revision as of 13:10, 3 February 2023

Summary

Reputation, along with Brass, is one of the primary outputs of running a shop.

The more your customers appreciate your service the more reputation you'll gain. The more reputation you gain, the further you'll attract customers from.

You can track your current reputation levels from the shop ledger

Gaining Reputation

You will gain reputation when a customer is pleased with service and price. How this works is different for each shop type.

Goods Store

Reputation in the goods store is based almost entirely on item price.

  • Set the price high and you might make more money but your reputation will remain low.
  • Set the price low and you'll recieve more reputation at the expense of less profit.

Keep an eye on the brass customers are willing to pay for each item and set your prices accordingly.

Being slow to serve a customer can also generate a drop in reputation.

Blacksmith

As prices are fixed in the blacksmith, reputation is gained on the quality of the final product.

The higher the quality the more pleased a customer is with their purchase.

Reputation can drop by being slow to serve a customer but will drop significantly if an order isn't ready to collect when a customer returns.

Apothecary

Similar to the blacksmith, prices at the apothecary are fixed. Reputation gained on the accuracy of a cure.

Patients come in with ailments with multiple symptoms, the more of those symptoms you can counter with a single cure the better. The biggest reputation gains are made on perfect cures. Cures that cover all ailments and have no lingering side effects.

Renown

Reputation gained in shops is directly feed into your Renown 1 for 1.

This makes running a shop the most effective way to collect renown.