The Apothecary Owner's Handbook

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The Apothecary Owner's Handbook

Thank you for purchasing this apothecary. We hope you are medically qualified, but we will just have to cross our fingers since there are no regulatory bodies.

The aim of running an apothecary is to serve customers' needs, whether they are poorly, afflicted with more 'magical' maladies or just after a little pick-me-up.

You must ask what their problem is and use their symptom descriptions to try to work out what Traits they are afflicted with, then use your own estimations or the helpful Medical Tome to work out how to counter the things they want to fix.

Each Trait has a counter-trait, and over time you will unlock more cure recipes and knowledge to help you best treat each patient.

You can also use any of the 3 crafting stations to pre-mix treatments and store them behind the counter to help save time during opening hours.

You may also give a Placebo if you are struggling to treat something or just want to get rid of a customer.

Placebos have a 50/50 chance of fooling your patients, so be careful!

Interacting with your Ledger will let you track your accounts, Reputation, hire staff, etc.

When hiring, Intelligence, Constitution , Speed and Stamina are the stats to look for.

To run the apothecary, interact with the sign outside the door to open and close it.

More information on how to use the stations, recipe book and so on can be found in the Help section.

There are also books you can read to help. Do wear gloves if you read them.

You should try making a few things first before subjecting your patients to your remedies!