Prologue: Difference between revisions
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Uncle Bills rusty sickle needs replacing. Talk to [[Jeremie Smith|Jeremie]] at the blacksmiths to get you started. | Uncle Bills rusty sickle needs replacing. Crafting a new one is going to take a while so you best start early. Talk to [[Jeremie Smith|Jeremie]] at the blacksmiths to get you started. | ||
*Get a Sickle from the blacksmith | *Get a Sickle from the blacksmith | ||
Double check you've grabbed the [[lantern]] from the farmhouse table, as you may need to enter the mine to gather ore before forging your first item. | |||
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Revision as of 11:05, 19 January 2023
Summary
The Prologue follows the twins first Summer on the farm.
During this time you're introduced to the basic of gameplay. Tutorials are presented to you as tasks designed to help you learn more about the world and how it works.
At any point you're free to take a break from it all to go exploring, gather items or make new friends.
Day One
After being woken from a strange dream, your sibling sets you to work on your daily tasks. Don't forget to check in with Uncle Bill.
- Meet Uncle Bill.
- Unlock map of Willowdown Farm
- Pick a dandelion.
- Feed the pig.
That night there is a dream sequence where you meet the mysterious Mr Fairweather.
Day Two
Uncle Bill has asked you to travel to the local village to run an errands. Don't forget to collect yesterdays earnings from the nightstand and be sure to check the mailbox for any new letters.
- Buy a Tin Bucket
- Meet Twig
Twig, the boy who lives north of the farm, wishes to meet. Why not pop in to say hello when you have a spare moment.
Day Three
Its market day today. Uncle Bill wants you to head down to festival green and pick up seeds to get the farm up and running.
- Buy some seeds from the Market.
Getting to the market shouldn't take long. Once you're done, use your free time to explore The Vale a little.
Day Four
Mother Hubbard, the master of cooking, would like you to bring her some milk. Whilst you're there, maybe you can pick up a thing or two about cooking.
- Make a Milk Delivery.
- Try your hand at cooking.
Don't forget to collect the milk from Butterscotch before you leave.
Day Five
Uncle Bills rusty sickle needs replacing. Crafting a new one is going to take a while so you best start early. Talk to Jeremie at the blacksmiths to get you started.
- Get a Sickle from the blacksmith
Double check you've grabbed the lantern from the farmhouse table, as you may need to enter the mine to gather ore before forging your first item.