Fae: Difference between revisions
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|title=Dryads | |title=Dryads | ||
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Mellow bush ladies of [[ | Mellow bush ladies of [[E'ergreen|Evergreen]]. | ||
{{ImageBox|image=Dryads 01 Final.png}} | {{ImageBox|image=Dryads 01 Final.png}} | ||
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|title=Mossmen | |title=Mossmen | ||
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Laid-back man-foliage-things of Evergreen. | Laid-back man-foliage-things of [[E'ergreen|Evergreen]]. | ||
{{ImageBox|image=Mossman 01 Final.png}} | {{ImageBox|image=Mossman 01 Final.png}} | ||
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|title=Fel | |title=Fel | ||
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Shapeshifters and tricksters of Briar. Mr Fairweather is a Fel Fae. | Shapeshifters and tricksters of [[Briar]]. [[Mr Fairweather]] is a Fel Fae. | ||
{{ImageBox|image=Fel 01 Final.png}} | {{ImageBox|image=Fel 01 Final.png}} | ||
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|title=Thatterway | |title=Thatterway | ||
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A helpful Fairy that lives in your hair and can guide you to task destinations by setting the Thatterway active in the Journal, then clicking Left Stick or F1 to send it sparkly off the way you need to go. | A helpful Fairy that lives in your hair and can guide you to task destinations by setting the Thatterway active in the [[Journal]], then clicking Left Stick or F1 to send it sparkly off the way you need to go. | ||
{{ImageBox|image=Thatterway 01 Final.png}} | {{ImageBox|image=Thatterway 01 Final.png}} | ||
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|title=Petyr Piper the Puck | |title=Petyr Piper the Puck | ||
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[[E'ergreen]] shopkeeper that has way too many Narnia references. | [[E'ergreen|Evergreen]] shopkeeper that has way too many Narnia references. | ||
{{ImageBox|image=Petyr Piper the Puck 01 Final.png}} | {{ImageBox|image=Petyr Piper the Puck 01 Final.png}} | ||
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|title=Rootmother | |title=Rootmother | ||
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An ancient forest spirit who brings life to [[E'ergreen]]. She births the Green Children, who become Dryads and Mossmen. | An ancient forest spirit who brings life to [[E'ergreen|Evergreen]]. She births the Green Children, who become Dryads and Mossmen. | ||
{{ImageBox|image=Rootmother.png}} | {{ImageBox|image=Rootmother.png}} | ||
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Revision as of 10:00, 4 March 2024
Summary
The Fae are supernatural beings that are formed from a mythological background. They inhabit the spaces between worlds and have a deep connection with nature. You can reach their Realms via Henges and see them walking around Quill when your shop levels up and unlocks them.
Gnomes
Wee folk of Tir Na Nog. Love baked goods.
Fairies
Fluttery-friendly folk of Tir Na Nog. Love shopping.
Dryads
Mellow bush ladies of Evergreen.
Mossmen
Laid-back man-foliage-things of Evergreen.
Fel
Shapeshifters and tricksters of Briar. Mr Fairweather is a Fel Fae.
Empyrii
Parasitic alien brains that inhabit the suits of a dead cosmic civilization in Voide. They like quality goods and are actually decently-mannered if a bit elitist.
Thatterway
A helpful Fairy that lives in your hair and can guide you to task destinations by setting the Thatterway active in the Journal, then clicking Left Stick or F1 to send it sparkly off the way you need to go.
Wottyzit
A helpful but mildly annoying Fairy that hovers over interactive elements until you interact with the object.
Lamplyter
Petyr Piper the Puck
Evergreen shopkeeper that has way too many Narnia references.
Pixie Lottery
Runs the Goods Store in Tir Na Nog.
The Tinker
His shop in Tir Na Nog allows you to buy and apply a business specialisation.
Rootmother
An ancient forest spirit who brings life to Evergreen. She births the Green Children, who become Dryads and Mossmen.
Green Children
Naughty little sprouts that become Mossmen and Dryads. They live with the Rootmother until they are grown.
Cyril
Cyril is a Gnome who runs the Emergency Shelters in Quill. He really likes puzzles and nicely formatted documents.
Gladys
Gladys is the wife of Cyril. She gives tours to visitors of Tir Na Nog and seems eternally cheerful.