Death & Generations: Difference between revisions
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The Player will pass on at age 50 as part of the Kynseed contract (or earlier, if they choose to do so). | |||
When this happens Fairweather will come to claim them, with control swaping to one of your eligible heirs. | |||
However, the player may also die suddenly and unexpectedly from other means. In these instances Fairweather will revive you, in exchange for one year of life tax. Which Fairweather will claim at the end of the year. | |||
The more life tax you pay, the more years are removed from your 50 year life span. | |||
===Combat Deaths=== | ===Combat Deaths=== | ||
Being knocked down in combat uses up a a single ‘chance’. When all your chances are used up, your character is killed and one year of life tax is taken to revive you. | |||
Each of the combat locations allow for a different number of chances before you succumb to death. | |||
*Simplewood grants 5 chances | |||
*Midwood 3 | |||
*Toughwood grants only 1 chance | |||
{{ImageBox|image=Death 02 Final.png}} | {{ImageBox|image=Death 02 Final.png}} | ||
===Daddy Long Legs=== | ===Daddy Long Legs=== | ||
Being caught by Daddy Long Legs in Dreadwaters is an instant death, costing you one year of life tax for a revival. | |||
===Wyrm=== | ===Wyrm=== | ||
As with the Wyrm. Being eaten is an instant death, costing you one year of life tax for a revival. | |||
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|title=Non-death Encounters | |title=Non-death Encounters | ||
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Some encounters are more forgiving and won't cost the player an life tax costs. | |||
===Knockers=== | ===Knockers=== |
Revision as of 10:29, 16 March 2023
Summary
Player Death
The Player will pass on at age 50 as part of the Kynseed contract (or earlier, if they choose to do so). When this happens Fairweather will come to claim them, with control swaping to one of your eligible heirs.
However, the player may also die suddenly and unexpectedly from other means. In these instances Fairweather will revive you, in exchange for one year of life tax. Which Fairweather will claim at the end of the year. The more life tax you pay, the more years are removed from your 50 year life span.
Combat Deaths
Being knocked down in combat uses up a a single ‘chance’. When all your chances are used up, your character is killed and one year of life tax is taken to revive you.
Each of the combat locations allow for a different number of chances before you succumb to death.
- Simplewood grants 5 chances
- Midwood 3
- Toughwood grants only 1 chance
Daddy Long Legs
Being caught by Daddy Long Legs in Dreadwaters is an instant death, costing you one year of life tax for a revival.
Wyrm
As with the Wyrm. Being eaten is an instant death, costing you one year of life tax for a revival.
Non-death Encounters
Some encounters are more forgiving and won't cost the player an life tax costs.
Knockers
???
Tickling Tom Hookfingers
???