Customisation: Difference between revisions
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The player can customise the Willowdown Farmhouse and large sections of the farm area itself. | The player can customise the Willowdown Farmhouse and large sections of the farm area itself. | ||
This mode is unlocked early in the [[Prologue]] by [[Uncle Bill]]. | |||
Customisation is not just about making things look nice, but also about improving your economy by letting you plant more crops and berry bushes and so on. | |||
To access [[Customisation]], open the map whilst at [[Willowdown Farm]] or, if in the farmhouse itself, interact with the Customisation Table. | To access [[Customisation]], open the map whilst at [[Willowdown Farm]] or, if in the farmhouse itself, interact with the Customisation Table. |
Revision as of 22:02, 26 February 2024
{{PageSection |title=Summary |content=
The player can customise the Willowdown Farmhouse and large sections of the farm area itself. This mode is unlocked early in the Prologue by Uncle Bill. Customisation is not just about making things look nice, but also about improving your economy by letting you plant more crops and berry bushes and so on.
To access Customisation, open the map whilst at Willowdown Farm or, if in the farmhouse itself, interact with the Customisation Table.
Doing so will open up the map view of Willowdown Farm. Select the area you wish to customise. The areas with the grey icons must be bought before you can play with them.
Objects placed in storage can be used at a later date. Some objects are only for indoor or outdoor use.
Objects sold will be removed, but you get a Brass bonus for doing so.
The best way to learn customisation is to play with the system. Game time is paused, so you are not missing out on any events whilst doing so.
One tip we like to share with budding designers is to try the fine-tuning option. Many objects can be placed more precisely within their square when using this. This allows you to create less regimented and more organic layouts.