Traits: Difference between revisions

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(Created page with "<div class="section-text"> <p>Traits affect people by temporarily changing their skills or demeanour, e.g. making them run faster, be more friendly or smell nice. Higher-quality items alter traits for longer, while cooked foods have three times the effect of raw items. A maximum of three traits can be active at a time.</p> </div>")
 
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<p>Traits affect people by temporarily changing their skills or demeanour, e.g. making them run faster, be more friendly or smell nice. Higher-quality items alter traits for longer, while cooked foods have three times the effect of raw items. A maximum of three traits can be active at a time.</p>
<p>Traits affect people by temporarily changing their skills or demeanour, e.g. making them run faster, be more friendly or perhaps even smell nice. </p>
 
<p>Higher-quality items alter traits for longer, while traits in cooked foods have three times the effect of their raw forms. </p>
 
<p>A maximum of three traits can be active at a time.</p>
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Revision as of 18:41, 20 December 2022

Traits affect people by temporarily changing their skills or demeanour, e.g. making them run faster, be more friendly or perhaps even smell nice.

Higher-quality items alter traits for longer, while traits in cooked foods have three times the effect of their raw forms.

A maximum of three traits can be active at a time.