Shop Perks: Difference between revisions

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Perk points are aquired by incresing your shops reputation. Each time you rank up, you gain 1 perk point to spend.
 
Perk points are spent from the [[Goodstore#Ledger|ledger]]. There are multiple perks to pick from, with some having several stages of upgrades to unlock.
The higher the upgrade the higher the cost.
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Revision as of 16:45, 7 February 2023

Summary

Perk points are aquired by incresing your shops reputation. Each time you rank up, you gain 1 perk point to spend.

Perk points are spent from the ledger. There are multiple perks to pick from, with some having several stages of upgrades to unlock. The higher the upgrade the higher the cost.

Shop Perks

Goods Store Perks

Perk Name Perk Cost Description
Goods Store Stock
Goods Store Stock 01 1 Order from a selection of common items.
Goods Store Stock 02 1 Order from a selection of rare items.
Goods Store Stock 03 3 Order from a larger selection of rare items.
Goods Store Stock 04 5 Order from a selection of Fae items.
Stock Quality
Stock Quality 01 1 Player can order a Goods Store Normal Box.
Stock Quality 02 3 Player can order a Goods Store Premium Box.
Stock Quality 03 5 The price of boxes are reduced.
Delivery Time
Delivery Time 01 3 Stock only takes 2 days for delivery.
Delivery Time 02 5 Stock only takes 1 days for delivery.
Goods Store Training
Goods Store Staff Training 01 1 When working, Staff gain a +1 to Barter.
Goods Store Staff Training 02 3 When working, Staff gain a +1 to Speed.
Goods Store Staff Training 03 5 When working, Staff gain a +3 to Barter & Speed.
Customer Experience
Customer Experience 01 1 Named customers provide a small brass bonus on each sale the friendlier they are with you.
Customer Experience 02 3 Named customers give less of a reputation drop when unhappy the friendlier they are with you.
Customer Experience 03 5 Named customers provide a small reputation bonus on each sale the friendlier they are with you.
Local Dealer
Local Dealer 1 Visitors to the shop are more likely to sell you higher quality items.
People Person
People Person 1 Customers have a much higher chance of purchasing window display items.
Merchant
Merchant 01 3 Staff gain +1 to Stamina with every 2 levels of friendship.
Merchant 02 3 Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.
Vendi Vidi Vici
Vendi Vidi Vici 01 1 A random item is gifted every day and left on the tree stump outside.
Vendi Vidi Vici 02 3 A bundle of items is gifted every day and left on the tree stump outside.
Vendi Vidi Vici 03 3 The items gifted will match the quality of the highest quality item you sold the previous day.

Apothecary Perks

Perk Name Perk Cost Description
Goods Store Stock
Goods Store Stock 01 1 Order from a selection of common items.
Goods Store Stock 02 1 Order from a selection of rare items.
Goods Store Stock 03 3 Order from a larger selection of rare items.
Goods Store Stock 04 5 Order from a selection of Fae items.
Stock Quality
Stock Quality 01 1 Player can order a Apothecary Normal Box.
Stock Quality 02 3 Player can order a Apothecary Premium Box.
Stock Quality 03 5 The price of boxes are reduced.
Delivery Time
Delivery Time 01 3 Stock only takes 2 days for delivery.
Delivery Time 02 5 Stock only takes 1 days for delivery.
Goods Store Training
Goods Store Staff Training 01 1 When working, Staff gain a +1 to Intelligence.
Goods Store Staff Training 02 3 When working, Staff gain a +1 to Constitution.
Goods Store Staff Training 03 5 When working, Staff gain a +3 to Intelligence & Constitution.
Customer Experience
Customer Experience 01 1 Named customers provide a small brass bonus on each sale the friendlier they are with you.
Customer Experience 02 3 Named customers give less of a reputation drop when unhappy the friendlier they are with you.
Customer Experience 03 5 Named customers provide a small reputation bonus on each sale the friendlier they are with you.
Local Dealer
Local Dealer 1 Visitors to the shop are more likely to sell you higher quality items.
People Person
People Person 1 Higher chance of the Placebo being successful.
Merchant
Merchant 01 3 Staff gain +1 to Stamina with every 2 levels of friendship.
Merchant 02 3 Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.
Root Extraction
Root Extraction 01 1 A random ingredient is gifted every day and left on the tree outside.
Root Extraction 02 3 The ingredient on the tree has a high yield when picked.
Root Extraction 03 3 The ingredient gifted will match the quality of the highest quality cure you sold the previous day.

Blacksmith Perks

Perk Name Perk Cost Description
Goods Store Stock
Goods Store Stock 01 1 Order from a selection of common items.
Goods Store Stock 02 1 Order from a selection of rare items.
Goods Store Stock 03 3 Order from a larger selection of rare items.
Goods Store Stock 04 5 Order from a selection of Fae items.
Stock Quality
Stock Quality 01 1 Player can order a Blacksmith Normal Box.
Stock Quality 02 3 Player can order a Blacksmith Premium Box.
Stock Quality 03 5 The price of boxes are reduced.
Delivery Time
Delivery Time 01 3 Stock only takes 2 days for delivery.
Delivery Time 02 5 Stock only takes 1 days for delivery.
Goods Store Training
Goods Store Staff Training 01 1 When working, Staff gain a +1 to Strength.
Goods Store Staff Training 02 3 When working, Staff gain a +1 to Accuracy.
Goods Store Staff Training 03 5 When working, Staff gain a +3 to Strength & Accuracy.
Customer Experience
Customer Experience 01 1 Named customers provide a small brass bonus on each sale the friendlier they are with you.
Customer Experience 02 3 Named customers give less of a reputation drop when unhappy the friendlier they are with you.
Customer Experience 03 5 Named customers provide a small reputation bonus on each sale the friendlier they are with you.
Local Dealer
Local Dealer 1 Visitors to the shop are more likely to sell you higher quality items.
People Person
People Person 1 Higher chance of the Placebo being successful.
Merchant
Merchant 01 3 Staff gain +1 to Stamina with every 2 levels of friendship.
Merchant 02 3 Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.
Lode of Stuff
Lode of Stuff 01 1 A random ore is produced by the rock outside.
Lode of Stuff 02 3 The ore on the rock has a high yield when mined.
Lode of Stuff 03 3 The ore mined will match the quality of the highest quality tool/weapon you sold the previous day.