Shop Perks: Difference between revisions

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===Goods Store Perk===
===Goods Store Perks===
<table class="styled-table">
    <tr class="table-header">
        <th>Perk Name</th>
        <th>Perk Cost</th>
        <th>Description</th>
    </tr>
<tr class="table-row">
        <th>Goods Store Stock</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 01</td>
        <td>1</td>
        <td>Order from a selection of common items.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 02</td>
        <td>1</td>
        <td>Order from a selection of rare items.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 03</td>
        <td>3</td>
        <td>Order from a larger selection of rare items.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 04</td>
        <td>5</td>
        <td>Order from a selection of Fae items.</td>
    </tr>
 
<tr class="table-row">
        <th>Stock Quality</th>
    </tr>
<tr class="table-row">
        <td>Stock Quality 01</td>
        <td>1</td>
        <td>Player can order a ??? Normal Box.</td>
    </tr>
<tr class="table-row">
        <td>Stock Quality 02</td>
        <td>3</td>
        <td>Player can order a ??? Premium Box.</td>
    </tr>
<tr class="table-row">
        <td>Stock Quality 03</td>
        <td>5</td>
        <td>The price of boxes are reduced.</td>
    </tr>
 
<tr class="table-row">
        <th>Delivery Time</th>
    </tr>
<tr class="table-row">
        <td>Delivery Time 01</td>
        <td>3</td>
        <td>Stock only takes 2 days for delivery.</td>
    </tr>
<tr class="table-row">
        <td>Delivery Time 02</td>
        <td>5</td>
        <td>Stock only takes 1 days for delivery.</td>
    </tr>
 
<tr class="table-row">
        <th>Goods Store Training</th>
    </tr>
<tr class="table-row">
        <td>Goods Store Staff Training 01</td>
        <td>1</td>
        <td>When working, Staff gain a +1 to ???.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Staff Training 02</td>
        <td>3</td>
        <td>When working, Staff gain a +1 to ???.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Staff Training 03</td>
        <td>5</td>
        <td>When working, Staff gain a +3 to ??? & ???.</td>
    </tr>
 
<tr class="table-row">
        <th>Customer Experience</th>
    </tr>
<tr class="table-row">
        <td>Customer Experience 01</td>
        <td>1</td>
        <td>Named customers provide a small brass bonus on each sale the friendlier they are with you.</td>
    </tr>
<tr class="table-row">
        <td>Customer Experience 02</td>
        <td>3</td>
        <td>Named customers give less of a reputation drop when unhappy the friendlier they are with you.</td>
    </tr>
<tr class="table-row">
        <td>Customer Experience 03</td>
        <td>5</td>
        <td>Named customers provide a small reputation bonus on each sale the friendlier they are with you.</td>
    </tr>
 
<tr class="table-row">
        <th>Local Dealer</th>
    </tr>
<tr class="table-row">
        <td>Local Dealer</td>
        <td>1</td>
        <td>Visitors to the shop are more likely to sell you higher quality items.</td>
    </tr>
 
<tr class="table-row">
        <th>People Person</th>
    </tr>
<tr class="table-row">
        <td>People Person</td>
        <td>1</td>
        <td>???</td>
    </tr>
 
<tr class="table-row">
        <th>Merchant</th>
    </tr>
<tr class="table-row">
        <td>Merchant 01</td>
        <td>3</td>
        <td>Staff gain +1 to Stamina with every 2 levels of friendship.</td>
    </tr>
<tr class="table-row">
        <td>Merchant 02</td>
        <td>3</td>
        <td>Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.</td>
    </tr>
 
<tr class="table-row">
        <th>???</th>
    </tr>
<tr class="table-row">
        <td>??? 02</td>
        <td>1</td>
        <td>???</td>
    </tr>
<tr class="table-row">
        <td>??? 02</td>
        <td>3</td>
        <td>???</td>
    </tr>
<tr class="table-row">
        <td>??? 03</td>
        <td>3</td>
        <td>???</td>
    </tr>
</table>
 
===Apothecary Perks===
<table class="styled-table">
    <tr class="table-header">
        <th>Perk Name</th>
        <th>Perk Cost</th>
        <th>Description</th>
    </tr>
<tr class="table-row">
        <th>Goods Store Stock</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 01</td>
        <td>1</td>
        <td>Order from a selection of common items.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 02</td>
        <td>1</td>
        <td>Order from a selection of rare items.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 03</td>
        <td>3</td>
        <td>Order from a larger selection of rare items.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Stock 04</td>
        <td>5</td>
        <td>Order from a selection of Fae items.</td>
    </tr>
 
<tr class="table-row">
        <th>Stock Quality</th>
    </tr>
<tr class="table-row">
        <td>Stock Quality 01</td>
        <td>1</td>
        <td>Player can order a ??? Normal Box.</td>
    </tr>
<tr class="table-row">
        <td>Stock Quality 02</td>
        <td>3</td>
        <td>Player can order a ??? Premium Box.</td>
    </tr>
<tr class="table-row">
        <td>Stock Quality 03</td>
        <td>5</td>
        <td>The price of boxes are reduced.</td>
    </tr>
 
<tr class="table-row">
        <th>Delivery Time</th>
    </tr>
<tr class="table-row">
        <td>Delivery Time 01</td>
        <td>3</td>
        <td>Stock only takes 2 days for delivery.</td>
    </tr>
<tr class="table-row">
        <td>Delivery Time 02</td>
        <td>5</td>
        <td>Stock only takes 1 days for delivery.</td>
    </tr>
 
<tr class="table-row">
        <th>Goods Store Training</th>
    </tr>
<tr class="table-row">
        <td>Goods Store Staff Training 01</td>
        <td>1</td>
        <td>When working, Staff gain a +1 to ???.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Staff Training 02</td>
        <td>3</td>
        <td>When working, Staff gain a +1 to ???.</td>
    </tr>
<tr class="table-row">
        <td>Goods Store Staff Training 03</td>
        <td>5</td>
        <td>When working, Staff gain a +3 to ??? & ???.</td>
    </tr>
 
<tr class="table-row">
        <th>Customer Experience</th>
    </tr>
<tr class="table-row">
        <td>Customer Experience 01</td>
        <td>1</td>
        <td>Named customers provide a small brass bonus on each sale the friendlier they are with you.</td>
    </tr>
<tr class="table-row">
        <td>Customer Experience 02</td>
        <td>3</td>
        <td>Named customers give less of a reputation drop when unhappy the friendlier they are with you.</td>
    </tr>
<tr class="table-row">
        <td>Customer Experience 03</td>
        <td>5</td>
        <td>Named customers provide a small reputation bonus on each sale the friendlier they are with you.</td>
    </tr>
 
<tr class="table-row">
        <th>Local Dealer</th>
    </tr>
<tr class="table-row">
        <td>Local Dealer</td>
        <td>1</td>
        <td>Visitors to the shop are more likely to sell you higher quality items.</td>
    </tr>
 
<tr class="table-row">
        <th>People Person</th>
    </tr>
<tr class="table-row">
        <td>People Person</td>
        <td>1</td>
        <td>???</td>
    </tr>
 
<tr class="table-row">
        <th>Merchant</th>
    </tr>
<tr class="table-row">
        <td>Merchant 01</td>
        <td>3</td>
        <td>Staff gain +1 to Stamina with every 2 levels of friendship.</td>
    </tr>
<tr class="table-row">
        <td>Merchant 02</td>
        <td>3</td>
        <td>Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.</td>
    </tr>
 
<tr class="table-row">
        <th>???</th>
    </tr>
<tr class="table-row">
        <td>??? 02</td>
        <td>1</td>
        <td>???</td>
    </tr>
<tr class="table-row">
        <td>??? 02</td>
        <td>3</td>
        <td>???</td>
    </tr>
<tr class="table-row">
        <td>??? 03</td>
        <td>3</td>
        <td>???</td>
    </tr>
</table>
 
===Blacksmith Perks===
<table class="styled-table">
<table class="styled-table">
     <tr class="table-header">
     <tr class="table-header">

Revision as of 16:26, 7 February 2023

Summary

Goods Store Perks

Perk Name Perk Cost Description
Goods Store Stock
Goods Store Stock 01 1 Order from a selection of common items.
Goods Store Stock 02 1 Order from a selection of rare items.
Goods Store Stock 03 3 Order from a larger selection of rare items.
Goods Store Stock 04 5 Order from a selection of Fae items.
Stock Quality
Stock Quality 01 1 Player can order a ??? Normal Box.
Stock Quality 02 3 Player can order a ??? Premium Box.
Stock Quality 03 5 The price of boxes are reduced.
Delivery Time
Delivery Time 01 3 Stock only takes 2 days for delivery.
Delivery Time 02 5 Stock only takes 1 days for delivery.
Goods Store Training
Goods Store Staff Training 01 1 When working, Staff gain a +1 to ???.
Goods Store Staff Training 02 3 When working, Staff gain a +1 to ???.
Goods Store Staff Training 03 5 When working, Staff gain a +3 to ??? & ???.
Customer Experience
Customer Experience 01 1 Named customers provide a small brass bonus on each sale the friendlier they are with you.
Customer Experience 02 3 Named customers give less of a reputation drop when unhappy the friendlier they are with you.
Customer Experience 03 5 Named customers provide a small reputation bonus on each sale the friendlier they are with you.
Local Dealer
Local Dealer 1 Visitors to the shop are more likely to sell you higher quality items.
People Person
People Person 1 ???
Merchant
Merchant 01 3 Staff gain +1 to Stamina with every 2 levels of friendship.
Merchant 02 3 Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.
???
??? 02 1 ???
??? 02 3 ???
??? 03 3 ???

Apothecary Perks

Perk Name Perk Cost Description
Goods Store Stock
Goods Store Stock 01 1 Order from a selection of common items.
Goods Store Stock 02 1 Order from a selection of rare items.
Goods Store Stock 03 3 Order from a larger selection of rare items.
Goods Store Stock 04 5 Order from a selection of Fae items.
Stock Quality
Stock Quality 01 1 Player can order a ??? Normal Box.
Stock Quality 02 3 Player can order a ??? Premium Box.
Stock Quality 03 5 The price of boxes are reduced.
Delivery Time
Delivery Time 01 3 Stock only takes 2 days for delivery.
Delivery Time 02 5 Stock only takes 1 days for delivery.
Goods Store Training
Goods Store Staff Training 01 1 When working, Staff gain a +1 to ???.
Goods Store Staff Training 02 3 When working, Staff gain a +1 to ???.
Goods Store Staff Training 03 5 When working, Staff gain a +3 to ??? & ???.
Customer Experience
Customer Experience 01 1 Named customers provide a small brass bonus on each sale the friendlier they are with you.
Customer Experience 02 3 Named customers give less of a reputation drop when unhappy the friendlier they are with you.
Customer Experience 03 5 Named customers provide a small reputation bonus on each sale the friendlier they are with you.
Local Dealer
Local Dealer 1 Visitors to the shop are more likely to sell you higher quality items.
People Person
People Person 1 ???
Merchant
Merchant 01 3 Staff gain +1 to Stamina with every 2 levels of friendship.
Merchant 02 3 Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.
???
??? 02 1 ???
??? 02 3 ???
??? 03 3 ???

Blacksmith Perks

Perk Name Perk Cost Description
Goods Store Stock
Goods Store Stock 01 1 Order from a selection of common items.
Goods Store Stock 02 1 Order from a selection of rare items.
Goods Store Stock 03 3 Order from a larger selection of rare items.
Goods Store Stock 04 5 Order from a selection of Fae items.
Stock Quality
Stock Quality 01 1 Player can order a ??? Normal Box.
Stock Quality 02 3 Player can order a ??? Premium Box.
Stock Quality 03 5 The price of boxes are reduced.
Delivery Time
Delivery Time 01 3 Stock only takes 2 days for delivery.
Delivery Time 02 5 Stock only takes 1 days for delivery.
Goods Store Training
Goods Store Staff Training 01 1 When working, Staff gain a +1 to ???.
Goods Store Staff Training 02 3 When working, Staff gain a +1 to ???.
Goods Store Staff Training 03 5 When working, Staff gain a +3 to ??? & ???.
Customer Experience
Customer Experience 01 1 Named customers provide a small brass bonus on each sale the friendlier they are with you.
Customer Experience 02 3 Named customers give less of a reputation drop when unhappy the friendlier they are with you.
Customer Experience 03 5 Named customers provide a small reputation bonus on each sale the friendlier they are with you.
Local Dealer
Local Dealer 1 Visitors to the shop are more likely to sell you higher quality items.
People Person
People Person 1 ???
Merchant
Merchant 01 3 Staff gain +1 to Stamina with every 2 levels of friendship.
Merchant 02 3 Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work.
???
??? 02 1 ???
??? 02 3 ???
??? 03 3 ???