Animals: Difference between revisions

From Official Kynseed Wiki from PixelCount Studios
Jump to navigation Jump to search
No edit summary
No edit summary
 
(16 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|title=Summary
|title=Summary
|content=
|content=
You can puchase and befriend several different types of animals. Some magical and some more traditonal.
You can purchase and befriend a number of different animal types. Some are magical and some are more traditional.


Whilst most animals don't require a huge amount of upkeep, you'll want to make sure you pop back to the farm every once in a while to feed them.
Whilst most animals don't require a huge amount of upkeep, you'll want to make sure you pop back to the farm every once in a while to feed them.
A happy animal is a useful animal. As they have a varity of uses that you can take advantage off but only if they're in a good mood.
A happy animal is a useful animal. As they have a variety of uses that you can take advantage of but only if they're in a good mood.


Use the Whistle menu to keep tabs on your pets. Where they are, how hungry they feel and if they're in a good mood or not.
Use the Whistle menu to keep tabs on your pets. Where they are, how hungry they feel and if they're in a good mood or not.
Line 12: Line 12:
{{ImageBox|image=Pet 01 Final.png}}
{{ImageBox|image=Pet 01 Final.png}}


Keep your animals well feed and pet them regularly to keep their mood topped up
Keep your animals well-fed and pet them regularly to keep their mood topped up
}}
}}


Line 18: Line 18:
|title=Pet Feeding
|title=Pet Feeding
|content=
|content=
Each animal type has a preference on food and will only eat items found within those categories.
Each animal type has a preference for food and will only eat items found within those categories.


Feeding animals keeps their hunger at bay. When an animal is hungry their mood begins to decrease.
Feeding animals keeps their hunger at bay. When an animal is hungry their mood begins to decrease.
Line 28: Line 28:
     </tr>
     </tr>
  <tr class="table-row">
  <tr class="table-row">
         <td>Dosg</td>
         <td>Dogs</td>
         <td>
         <td>
*Fish
*Fish
Line 61: Line 61:
     </tr>
     </tr>
  <tr class="table-row">
  <tr class="table-row">
         <td>Bumbablooppfnoop</td>
         <td>Bumbabloopfnoop</td>
         <td>
         <td>
*Yum
*Yum
Line 72: Line 72:




Individual pets also have their favourite foods within those categories. When they're feed a liked item, their mood will increase.
Individual pets also have their favourite foods within those categories. When they're fed a liked item, their mood will increase.


}}
}}
Line 80: Line 80:
|content=
|content=


Each pete has a variety of abilities that are used in and out of combat.
Each pet has a variety of abilities that are used in and out of combat.


Keep your pets mood topped up, because if it drops below a certain threshold they will no longer perform their abilities.
Keep your pet's mood topped up, because if it drops below a certain threshold they will no longer perform their abilities.


===Cow===
===Cow===
{{ImageBoxRight|image=Cow 01 Final.png}}
{{ImageBox|image=Cow 01 Final.png}}
*Cows remain stationary.
*Cows remain stationary.
*They can be milked.
*They can be milked.
*Be sure to use a metal bucket. The wooden one is for poop.
*Be sure to use a metal bucket. The wooden one is for poop.
*Build a cow shed to make them happier and reposition them (you can also use the Cow Post to move the cow).


===Dog===
===Dog===
{{ImageBoxRight|image=Dog 01 Final.png}}
{{ImageBox|image=Dog 01 Final.png}}
*When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging.
*When following the player dogs will find digspots. If you walk near one, they'll run off and WOOF WOOF loudly near where you need to look. Get out your shovel and start digging.
*In combat dogs will stun enemies. Barking and yapping to stopping their stamina from recharging.
*A dog will BARK if a collectable is nearby.
*They also provide a passive +1 Strength to the players stats.
*In combat dogs will stun enemies...barking and yapping to stop their stamina from recharging.
*They also provide a passive +1 Strength to the player's stats.
*Chance of double loot from [[Hob|Hobs]] and [[Greater Nob|Greater Nobs]].
*Chance of double loot from [[Hob|Hobs]] and [[Greater Nob|Greater Nobs]].
*You can buy dogs from Goods Stores and [[Kane Hines]] in Naida's Glory (or whoever replaces him).


===Cat===
===Cat===
{{ImageBoxRight|image=Cat 01 Final.png}}
{{ImageBox|image=Cat 01 Final.png}}
*When following the player cats will react to ghosts. If you walk near one, they'll act distressed. Get your obscura out for a quick scan of the area to find the ghost.
*When following the player cats will react to ghosts. If you walk near one, they'll act distressed and HISS. Get your Obscura out for a quick scan of the area to find the ghost.
*In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2.
*In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2.
*They also provide a passive +1 Intelligence to the players stats.
*They also provide a passive +1 Intelligence to the player's stats.
*Chance of double loot from [[Forest Hag|Forest Hags]], [[Water Hag|Water Hags]], [[Night Hag|Night Hags]], [[Banshee|Banshees]] and [[Remnant|Remnants]].
*Chance of double loot from [[Forest Hag|Forest Hags]], [[Water Hag|Water Hags]], [[Night Hag|Night Hags]], [[Banshee|Banshees]] and [[Remnant|Remnants]].
*Buy cats from [[Hazel Nutt]] in [[Cuckoo Wood]] (or whoever replaces her when she is gone).


===Pig===
===Pig===
{{ImageBoxRight|image=Pig 01 Final.png}}
{{ImageBox|image=Pig 01 Final.png}}
*When in a good mood, pigs can be ridden. Which is faster than running yourself.
*When in a good mood, pigs can be ridden, which is faster than running yourself.
*Inflated pigs can be popped for pork.
*Inflated pigs can be popped for pork.
*In combat pigs will ram into enemies, dealing damage and resetting their stamina.
*In combat pigs will ram into enemies, dealing damage and resetting their stamina.
*They also provide a passive +1 Toughness to the players stats.
*They also provide a passive +1 Toughness to the player's stats.
*Chance of double loot from [[Barghest|Barghests]] and [[Croaker|Croakers]].
*Chance of double loot from [[Barghest|Barghests]] and [[Croaker|Croakers]].
*You can get pigs from the [[Animal Auction]] in [[Festival Green]].


===Sheep===
===Sheep===
{{ImageBoxRight|image=Sheep 01 Final.png}}
{{ImageBox|image=Sheep 01 Final.png}}
*Sheep can have their wool dyed.
*Sheep can have their wool dyed.
*When in a good mood, sheep can also be ridden.
*When in a good mood, sheep can also be ridden.
Line 120: Line 125:
*After sleeping the enemy will also have their Stamina reduced by 3.
*After sleeping the enemy will also have their Stamina reduced by 3.
*Chance of double loot from [[Fachen|Fachens]], [[Ogyr|Ogyrs]] and [[Nob|Nobs]].
*Chance of double loot from [[Fachen|Fachens]], [[Ogyr|Ogyrs]] and [[Nob|Nobs]].
*You can buy sheep from the [[Animal Auction]] in [[FineFayre]].


===Chicken===
===Chicken===
{{ImageBoxRight|image=Chicken 01 Final.png}}
{{ImageBox|image=Chicken 01 Final.png}}
*Chickens lay eggs on a regular basis. Make sure to do the rounds and pick them all up.
*Chickens lay eggs daily (unless you have a contrary curse active). Make sure to do the rounds and pick them all up.
*You can slingshot chickens to make them drop an egg once a day, though this lowers their mood.
*Chickens can be bought from the [[Animal Auction]] in [[FestField]].


===Bumbablooppfnoop===
===Bumbablooppfnoop===
{{ImageBoxRight|image=Bumbablooppfnoop 01 Final.png}}
{{ImageBox|image=Bumba.png}}
*They can be milked.
*They can be milked.
*In combat bumbablooppfnoop can heal you.
*In combat Bumbabloopfnoop can heal you.
*They also provide a passive +2 Toughness to the players stats.
*They also provide a passive +2 Toughness to the player's stats.
*Chance of double loot from Elite variations of enemies.
*Chance of double loot from [[Monsters|Elite]] variations of enemies.
*You can get a Bumbabloopfnoop by growing one in the southeastern glade of [[Tir Na Nog]].


===Fillifryth===
===Fillifryth===
{{ImageBoxRight|image=Fillifryth 01 Final.png}}
{{ImageBox|image=Owl.png}}
*After sleeping the enemy will also have their Stamina reduced by 3.
*In combat Filifryths will fly to a node and clear it of any ill effects.
*In combat Fillifryths will fly to a node and clear it of any ill effects.
*They also provide a passive +2 Constitution to the player's stats.
*They also provide a passive +2 Constitution to the players stats.
*Chance of double loot from [[Nymph|Nymphs]] and [[Lob|Lobs]].
*Chance of double loot from [[Nymph|Nymphs]] and [[Lob|Lobs]].
*Get your own Fillifryth by blowing the Piscatootle by the owl Perch in [[E'ergreen|Evergreen]] and gifting it a 3-star Rainfish.
}}
}}
[[Category:Guides]]

Latest revision as of 16:43, 5 March 2024

Summary

You can purchase and befriend a number of different animal types. Some are magical and some are more traditional.

Whilst most animals don't require a huge amount of upkeep, you'll want to make sure you pop back to the farm every once in a while to feed them. A happy animal is a useful animal. As they have a variety of uses that you can take advantage of but only if they're in a good mood.

Use the Whistle menu to keep tabs on your pets. Where they are, how hungry they feel and if they're in a good mood or not. You can also use the whistle to instantly call or send away any one of your active pets.

Pet 01 Final.png

Keep your animals well-fed and pet them regularly to keep their mood topped up

Pet Feeding

Each animal type has a preference for food and will only eat items found within those categories.

Feeding animals keeps their hunger at bay. When an animal is hungry their mood begins to decrease.

Animal Type Prefered Food
Dogs
  • Fish
  • Fruit & Veg
  • Eggs
  • Pork & Chicken
  • Meals
Cats
  • Fish
  • Milk
  • Pork & Chicken
  • Gassy Apples
Pigs
  • All foods
Sheep
  • Fruit & veg
  • Herbs
Fillifryth
  • Fish
Bumbabloopfnoop
  • Yum
  • Chicken
  • Gassy Apples
  • Barley
  • Wheat


Individual pets also have their favourite foods within those categories. When they're fed a liked item, their mood will increase.

Pet Abilities

Each pet has a variety of abilities that are used in and out of combat.

Keep your pet's mood topped up, because if it drops below a certain threshold they will no longer perform their abilities.

Cow

Cow 01 Final.png
  • Cows remain stationary.
  • They can be milked.
  • Be sure to use a metal bucket. The wooden one is for poop.
  • Build a cow shed to make them happier and reposition them (you can also use the Cow Post to move the cow).

Dog

Dog 01 Final.png
  • When following the player dogs will find digspots. If you walk near one, they'll run off and WOOF WOOF loudly near where you need to look. Get out your shovel and start digging.
  • A dog will BARK if a collectable is nearby.
  • In combat dogs will stun enemies...barking and yapping to stop their stamina from recharging.
  • They also provide a passive +1 Strength to the player's stats.
  • Chance of double loot from Hobs and Greater Nobs.
  • You can buy dogs from Goods Stores and Kane Hines in Naida's Glory (or whoever replaces him).

Cat

Cat 01 Final.png
  • When following the player cats will react to ghosts. If you walk near one, they'll act distressed and HISS. Get your Obscura out for a quick scan of the area to find the ghost.
  • In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2.
  • They also provide a passive +1 Intelligence to the player's stats.
  • Chance of double loot from Forest Hags, Water Hags, Night Hags, Banshees and Remnants.
  • Buy cats from Hazel Nutt in Cuckoo Wood (or whoever replaces her when she is gone).

Pig

Pig 01 Final.png
  • When in a good mood, pigs can be ridden, which is faster than running yourself.
  • Inflated pigs can be popped for pork.
  • In combat pigs will ram into enemies, dealing damage and resetting their stamina.
  • They also provide a passive +1 Toughness to the player's stats.
  • Chance of double loot from Barghests and Croakers.
  • You can get pigs from the Animal Auction in Festival Green.

Sheep

Sheep 01 Final.png
  • Sheep can have their wool dyed.
  • When in a good mood, sheep can also be ridden.
  • In combat rams will ram into enemies, dealing damage and reducing their Toughness by 3.
  • In combat ewes will run in front of an enemy and jump back and forth, causing them to fall asleep for a while or until the next hit.
  • After sleeping the enemy will also have their Stamina reduced by 3.
  • Chance of double loot from Fachens, Ogyrs and Nobs.
  • You can buy sheep from the Animal Auction in FineFayre.

Chicken

Chicken 01 Final.png
  • Chickens lay eggs daily (unless you have a contrary curse active). Make sure to do the rounds and pick them all up.
  • You can slingshot chickens to make them drop an egg once a day, though this lowers their mood.
  • Chickens can be bought from the Animal Auction in FestField.

Bumbablooppfnoop

Bumba.png
  • They can be milked.
  • In combat Bumbabloopfnoop can heal you.
  • They also provide a passive +2 Toughness to the player's stats.
  • Chance of double loot from Elite variations of enemies.
  • You can get a Bumbabloopfnoop by growing one in the southeastern glade of Tir Na Nog.

Fillifryth

Owl.png
  • In combat Filifryths will fly to a node and clear it of any ill effects.
  • They also provide a passive +2 Constitution to the player's stats.
  • Chance of double loot from Nymphs and Lobs.
  • Get your own Fillifryth by blowing the Piscatootle by the owl Perch in Evergreen and gifting it a 3-star Rainfish.