Animals: Difference between revisions

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|title=Summary
|title=Summary
|content=
|content=
mood hunger whistle riding combat
You can puchase and befriend several different types of animals. Some magical and some more traditonal.
 
Whilst most animals don't require a huge amount of upkeep, you'll want to make sure you pop back to the farm every once in a while to feed them.
A happy animal is a useful animal. As they have a varity of uses that you can take advantage off but only if they're in a good mood.
 
Use the Whistle menu to keep tabs on your pets. Where they are, how hungry they feel and if they're in a good mood or not.
You can also use the whistle to instantly call or send away any one of your active pets.
 
{{ImageBox|image=Pet 01 Final.png}}
}}
}}


{{PageSection
|title=Pet Feeding
|content=
TABLE
}}


{{PageSection
{{PageSection
|title=Cow
|title=Pet Abilities
|content=
|content=
{{ImageBox|image=Cow 01 Final.png}}
Each pete has a variety of abilities that are used in and out of combat.
 
Keep your pets mood topped up, because if it drops below a certain threshold they will no longer perform their abilities.
 
===Cow===
{{ImageBoxRight|image=Cow 01 Final.png}}
*Cows remain stationary.
*Cows remain stationary.
*They can be milked.
*They can be milked.
*Be sure to use a metal bucket. The wooden one is for poop.
*Be sure to use a metal bucket. The wooden one is for poop.
}}


{{PageSection
==Dog==
|title=Dog
|content=
{{ImageBoxRight|image=Dog 01 Final.png}}
{{ImageBoxRight|image=Dog 01 Final.png}}
*When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging.
*When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging.
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*They also provide a passive +1 Strength to the players stats.
*They also provide a passive +1 Strength to the players stats.
*Chance of double loot from [[Hob|Hobs]] and [[Greater Nob|Greater Nobs]].
*Chance of double loot from [[Hob|Hobs]] and [[Greater Nob|Greater Nobs]].
}}


{{PageSection
===Cat===
|title=Cat
|content=
|content=
{{ImageBoxRight|image=Cat 01 Final.png}}
{{ImageBoxRight|image=Cat 01 Final.png}}
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*They also provide a passive +1 Intelligence to the players stats.
*They also provide a passive +1 Intelligence to the players stats.
*Chance of double loot from [[Forest Hag|Forest Hags]], [[Water Hag|Water Hags]], [[Night Hag|Night Hags]], [[Banshee|Banshees]] and [[Remnant|Remnants]].
*Chance of double loot from [[Forest Hag|Forest Hags]], [[Water Hag|Water Hags]], [[Night Hag|Night Hags]], [[Banshee|Banshees]] and [[Remnant|Remnants]].
}}


{{PageSection
===Pig===
|title=Pig
{{ImageBoxRight|image=Pig 01 Final.png}}
|content=
{{ImageBox|image=Pig 01 Final.png}}
*When in a good mood, pigs can be ridden. Which is faster than running yourself.
*When in a good mood, pigs can be ridden. Which is faster than running yourself.
*Inflated pigs can be popped for pork.
*Inflated pigs can be popped for pork.
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*They also provide a passive +1 Toughness to the players stats.
*They also provide a passive +1 Toughness to the players stats.
*Chance of double loot from [[Barghest|Barghests]] and [[Croaker|Croakers]].
*Chance of double loot from [[Barghest|Barghests]] and [[Croaker|Croakers]].
}}


{{PageSection
===Sheep===
|title=Sheep
{{ImageBoxRight|image=Sheep 01 Final.png}}
|content=
{{ImageBox|image=Sheep 01 Final.png}}
*Sheep can have their wool dyed.
*Sheep can have their wool dyed.
*When in a good mood, sheep can also be ridden.
*When in a good mood, sheep can also be ridden.
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*After sleeping the enemy will also have their Stamina reduced by 3.
*After sleeping the enemy will also have their Stamina reduced by 3.
*Chance of double loot from [[Fachen|Fachens]], [[Ogyr|Ogyrs]] and [[Nob|Nobs]].
*Chance of double loot from [[Fachen|Fachens]], [[Ogyr|Ogyrs]] and [[Nob|Nobs]].
}}


{{PageSection
===Chicken===
|title=Chicken
{{ImageBoxRight|image=Chicken 01 Final.png}}
|content=
{{ImageBox|image=Chicken 01 Final.png}}
*Chickens lay eggs on a regular basis. Make sure to do the rounds and pick them all up.
*Chickens lay eggs on a regular basis. Make sure to do the rounds and pick them all up.
}}


{{PageSection
===Bumbablooppfnoop===
|title=Bumbablooppfnoop
{{ImageBoxRight|image=Bumbablooppfnoop 01 Final.png}}
|content=
{{ImageBox|image=Bumbablooppfnoop 01 Final.png}}
*They can be milked.
*They can be milked.
*In combat bumbablooppfnoop can heal you.
*In combat bumbablooppfnoop can heal you.
*They also provide a passive +2 Toughness to the players stats.
*They also provide a passive +2 Toughness to the players stats.
*Chance of double loot from Elite variations of enemies.
*Chance of double loot from Elite variations of enemies.
}}


{{PageSection
===Fillifryth===
|title=Fillifryth
{{ImageBoxRight|image=Fillifryth 01 Final.png}}
|content=
{{ImageBox|image=Fillifryth 01 Final.png}}
*After sleeping the enemy will also have their Stamina reduced by 3.
*After sleeping the enemy will also have their Stamina reduced by 3.
*In combat Fillifryths will fly to a node and clear it of any ill effects.
*In combat Fillifryths will fly to a node and clear it of any ill effects.

Revision as of 13:57, 9 February 2023

Summary

You can puchase and befriend several different types of animals. Some magical and some more traditonal.

Whilst most animals don't require a huge amount of upkeep, you'll want to make sure you pop back to the farm every once in a while to feed them. A happy animal is a useful animal. As they have a varity of uses that you can take advantage off but only if they're in a good mood.

Use the Whistle menu to keep tabs on your pets. Where they are, how hungry they feel and if they're in a good mood or not. You can also use the whistle to instantly call or send away any one of your active pets.

Pet 01 Final.png


Pet Feeding

TABLE

Pet Abilities

Cat 01 Final.png
  • When following the player cats will react to ghosts. If you walk near one, they'll act distressed. Get your obscura out for a quick scan of the area to find the ghost.
  • In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2.
  • They also provide a passive +1 Intelligence to the players stats.
  • Chance of double loot from Forest Hags, Water Hags, Night Hags, Banshees and Remnants.

Pig

Pig 01 Final.png
  • When in a good mood, pigs can be ridden. Which is faster than running yourself.
  • Inflated pigs can be popped for pork.
  • In combat pigs will ram into enemies, dealing damage and resetting their stamina.
  • They also provide a passive +1 Toughness to the players stats.
  • Chance of double loot from Barghests and Croakers.

Sheep

Sheep 01 Final.png
  • Sheep can have their wool dyed.
  • When in a good mood, sheep can also be ridden.
  • In combat rams will ram into enemies, dealing damage and reducing their Toughness by 3.
  • In combat ewes will run in front of an enemy and jump back and forth, causing them to fall asleep for a while or until the next hit.
  • After sleeping the enemy will also have their Stamina reduced by 3.
  • Chance of double loot from Fachens, Ogyrs and Nobs.

Chicken

Chicken 01 Final.png
  • Chickens lay eggs on a regular basis. Make sure to do the rounds and pick them all up.

Bumbablooppfnoop

Bumbablooppfnoop 01 Final.png
  • They can be milked.
  • In combat bumbablooppfnoop can heal you.
  • They also provide a passive +2 Toughness to the players stats.
  • Chance of double loot from Elite variations of enemies.

Fillifryth

Fillifryth 01 Final.png
  • After sleeping the enemy will also have their Stamina reduced by 3.
  • In combat Fillifryths will fly to a node and clear it of any ill effects.
  • They also provide a passive +2 Constitution to the players stats.
  • Chance of double loot from Nymphs and Lobs.