Traits

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Revision as of 13:13, 6 December 2022 by The PixelCount Bat (talk | contribs) (Created page with "<div class="section-text"> <p>Traits affect people by temporarily changing their skills or demeanour, e.g. making them run faster, be more friendly or smell nice. Higher-quality items alter traits for longer, while cooked foods have three times the effect of raw items. A maximum of three traits can be active at a time.</p> </div>")
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Traits affect people by temporarily changing their skills or demeanour, e.g. making them run faster, be more friendly or smell nice. Higher-quality items alter traits for longer, while cooked foods have three times the effect of raw items. A maximum of three traits can be active at a time.