Shop Perks
Summary
Perk points are acquired by increasing your shop's reputation. Each time you rank up, you gain 1 perk point to spend.
Perk points are spent from the ledger. There are multiple perks to pick from, with some having several stages of upgrades to unlock. The higher the upgrade the higher the cost. You can't get enough points to unlock all Perks from just one shop, so you must open another to collect more. Perk Points are shared between businesses so you can spend them wherever you wish. You also gain extra Perk Points at shop levels 14/16/18/20.
Shop Perks
Each shop type has its own set of perks to unlock. Whilst a large selection of perks are shared across all shop types, there are several sets of perks that are unique to the Goods Store, Apothecary and Blacksmith.
Goods Store Perks
| Perk Name | Perk Cost | Description |
|---|---|---|
| Goods Store Stock | ||
| Goods Store Stock 01 | 1 | Order from a selection of common items. |
| Goods Store Stock 02 | 1 | Order from a selection of rare items. |
| Goods Store Stock 03 | 3 | Order from a larger selection of rare items. |
| Goods Store Stock 04 | 5 | Order from a selection of Fae items. |
| Stock Quality | ||
| Stock Quality 01 | 1 | Player can order a Goods Store Normal Box. |
| Stock Quality 02 | 3 | Player can order a Goods Store Premium Box. |
| Stock Quality 03 | 5 | The price of boxes are reduced. |
| Delivery Time | ||
| Delivery Time 01 | 3 | Stock only takes 2 days for delivery. |
| Delivery Time 02 | 5 | Stock only takes 1 days for delivery. |
| Goods Store Training | ||
| Goods Store Staff Training 01 | 1 | When working, Staff gain a +1 to Barter. |
| Goods Store Staff Training 02 | 3 | When working, Staff gain a +1 to Speed. |
| Goods Store Staff Training 03 | 5 | When working, Staff gain a +3 to Barter & Speed. |
| Customer Experience | ||
| Customer Experience 01 | 1 | Named customers provide a small brass bonus on each sale the friendlier they are with you. |
| Customer Experience 02 | 3 | Named customers give less of a reputation drop when unhappy the friendlier they are with you. |
| Customer Experience 03 | 5 | Named customers provide a small reputation bonus on each sale the friendlier they are with you. |
| Local Dealer | ||
| Local Dealer | 1 | Visitors to the shop are more likely to sell you higher quality items. |
| People Person | ||
| People Person | 1 | Customers have a much higher chance of purchasing window display items. |
| Merchant | ||
| Merchant 01 | 3 | Staff gain +1 to Stamina with every 2 levels of friendship. |
| Merchant 02 | 3 | Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work. |
| Vendi Vidi Vici | ||
| Vendi Vidi Vici 01 | 1 | A random item is gifted every day and left on the tree stump outside. |
| Vendi Vidi Vici 02 | 3 | A bundle of items is gifted every day and left on the tree stump outside. |
| Vendi Vidi Vici 03 | 3 | The items gifted will match the quality of the highest quality item you sold the previous day. |
Apothecary Perks
| Perk Name | Perk Cost | Description |
|---|---|---|
| Apothecary Stock | ||
| Apothecary Stock 01 | 1 | Order from a selection of common items. |
| Apothecary Stock 02 | 1 | Order from a selection of rare items. |
| Apothecary Stock 03 | 3 | Order from a larger selection of rare items. |
| Apothecary Stock 04 | 5 | Order from a selection of Fae items. |
| Stock Quality | ||
| Stock Quality 01 | 1 | Player can order a Apothecary Normal Box. |
| Stock Quality 02 | 3 | Player can order a Apothecary Premium Box. |
| Stock Quality 03 | 5 | The price of boxes are reduced. |
| Delivery Time | ||
| Delivery Time 01 | 3 | Stock only takes 2 days for delivery. |
| Delivery Time 02 | 5 | Stock only takes 1 days for delivery. |
| Apothecary Staff Training | ||
| Apothecary Staff Training 01 | 1 | When working, Staff gain a +1 to Intelligence. |
| Apothecary Staff Training 02 | 3 | When working, Staff gain a +1 to Constitution. |
| Apothecary Staff Training 03 | 5 | When working, Staff gain a +3 to Intelligence & Constitution. |
| Customer Experience | ||
| Customer Experience 01 | 1 | Named customers provide a small brass bonus on each sale the friendlier they are with you. |
| Customer Experience 02 | 3 | Named customers give less of a reputation drop when unhappy the friendlier they are with you. |
| Customer Experience 03 | 5 | Named customers provide a small reputation bonus on each sale the friendlier they are with you. |
| Local Dealer | ||
| Salty Sellers | 1 | Visitors to the shop will sell you ingredients on occasions. |
| People Person | ||
| People Person | 1 | Higher chance of the Placebo being successful. |
| Morale | ||
| Morale 01 | 3 | Staff gain +1 to Stamina with every 2 levels of friendship. |
| Morale 02 | 3 | Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work. |
| Root Extraction | ||
| Root Extraction 01 | 1 | A random ingredient is gifted every day and left on the tree outside. |
| Root Extraction 02 | 3 | The ingredient on the tree has a high yield when picked. |
| Root Extraction 03 | 3 | The ingredient gifted will match the quality of the highest quality cure you sold the previous day. |
Blacksmith Perks
| Perk Name | Perk Cost | Description |
|---|---|---|
| Blacksmith Stock | ||
| Goods Store Stock 01 | 1 | Order from a selection of common items. |
| Goods Store Stock 02 | 1 | Order from a selection of rare items. |
| Goods Store Stock 03 | 3 | Order from a larger selection of rare items. |
| Goods Store Stock 04 | 5 | Order from a selection of Fae items. |
| Stock Quality | ||
| Stock Quality 01 | 1 | Player can order a Blacksmith Normal Box. |
| Stock Quality 02 | 3 | Player can order a Blacksmith Premium Box. |
| Stock Quality 03 | 5 | The price of boxes is reduced. |
| Delivery Time | ||
| Delivery Time 01 | 3 | Stock only takes 2 days for delivery. |
| Delivery Time 02 | 5 | Stock only takes 1 days for delivery. |
| Goods Store Training | ||
| Goods Store Staff Training 01 | 1 | When working, Staff gain a +1 to Strength. |
| Goods Store Staff Training 02 | 3 | When working, Staff gain a +1 to Accuracy. |
| Goods Store Staff Training 03 | 5 | When working, Staff gain a +3 to Strength & Accuracy. |
| Customer Experience | ||
| Customer Experience 01 | 1 | Named customers provide a small brass bonus on each sale the friendlier they are with you. |
| Customer Experience 02 | 3 | Named customers give less of a reputation drop when unhappy the friendlier they are with you. |
| Customer Experience 03 | 5 | Named customers provide a small reputation bonus on each sale the friendlier they are with you. |
| Local Dealer | ||
| Local Dealer | 1 | Visitors to the shop are more likely to sell you higher quality items. |
| People Person | ||
| People Person | 1 | Higher chance of the Placebo being successful. |
| Merchant | ||
| Merchant 01 | 3 | Staff gain +1 to Stamina with every 2 levels of friendship. |
| Merchant 02 | 3 | Staff gain +2 to all stats when their Mood is good. This boost is retained outside of work. |
| Lode of Stuff | ||
| Lode of Stuff 01 | 1 | A random ore is produced by the rock outside. |
| Lode of Stuff 02 | 3 | The ore on the rock has a high yield when mined. |
| Lode of Stuff 03 | 3 | The ore mined will match the quality of the highest quality tool/weapon you sold the previous day. |
Specialisation Perks
Once a Specialisation is unlocked and assigned to one of your shops, you gain access to an additional page with a handful of bonus perks. Each specialisation perk furthers the player's commitment to a particular playstyle or product.
Specialisation perk are purchased with the same currency as shop perks but are only active when the specialisation is applied to the shop.
If the specialisation is changed, the player will not lose the perks they have unlocked but they will remain dormant until the appropriate specialisation is reassigned.
Goods Store Specialisation Perks
| Perk Name | Perk Cost | Description |
|---|---|---|
| Fishmonger Specialisation | ||
| Small Fry 01 | 1 | Fish caught of 3 star quality or below will have a double yield. |
| Small Fry 02 | 3 | Fish caught of 4 star quality or below will have a double yield. |
| River Master | 2 | Staff get 100% tip on all fish sales. |
| Catch of the Day | 2 | All caught fish get an extra Star Rating. |
| Fish Whisperer | 5 | Once per week. Gift 3 x 3 star fish in a row once a week to trigger a 'Fish Frenzy' Event. |
| Bakery Specialisation | ||
| Bakers Dozen 01 | 1 | Baked goods (Use Egg & flour) of 3 star quality or below will have a double yield. |
| Bakers Dozen 02 | 3 | Baked goods (Use Egg & flour) of any star quality will have a double yield. |
| Breadwinner | 2 | Staff get 100% tip on all bakery sales. |
| Fresh Bread | 2 | Baked goods gain an extra Star Rating. |
| Sweet Temptation | 5 | Once per week. Gift 3 x 3 star Baked items in a row to trigger a 'Craving' Event. |
| Greengrocer Specialisation | ||
| Quality Goods 01 | 1 | Eat a 3 star fruit/veg to increase the yield of that item till midnight. |
| Quality Goods 02 | 3 | Eat any star rating of fruit/veg to increase the yield of that item till midnight. |
| Grocer Grosser | 2 | Staff get 100% tip on all fruit & veg sales. |
| Fresh Produce | 2 | Harvest 10 items to apply the Barter Trait to the player and staff. |
| Grown Delights | 5 | Once per season. Gift 3 x 3 star Fruit/Veg to trigger a 'Craving' Event. |
Apothecary Specialisation Perks
| Perk Name | Perk Cost | Description |
|---|---|---|
| Herbalist Specialisation | ||
| Botanist 01 | 1 | Picking the same Flowers in a row will increase its yield by +1 up to a max of 3. |
| Botanist 02 | 3 | Picking the same Herb in a row will increase its yield by +1 up to a max of 3. |
| Herb Hawker | 2 | Staff get 100% tip on all Powder sales. |
| Natures Offering | 2 | Get an extra Star Rating from all crafted Powders. |
| Full Bloom | 5 | Once per week. Gift 3 x 3 star flowers in a row to trigger a 'Flower Bloom' Event. |
| Exotic Cures Specialisation | ||
| Loot Hunt 01 | 1 | Common monster drops have a yield of +1 during the Evening. |
| Loot Hunt 02 | 3 | Rare monster drops have a yield of +1 during the Evening |
| Cream Tip | 2 | Staff get 100% tip on all Cream sales. |
| Cream Egghead | 2 | Get an extra Star Rating from all crafted Creams. |
| Blood Lust | 5 | Once per week. Gift 3 x 3-star Monster Parts in a row to trigger a 'Blood Moon' Event that night. |
| Potion Shop Specialisation | ||
| Preperation 01 | 1 | Potions of 3-star quality or below will have a double yield. |
| Preperation 02 | 3 | Potions of 5-star quality or below will have a double yield. |
| Potion Peddler | 2 | Staff get 100% tip on all Potion sales. |
| Potion Prefect | 2 | All crafted Potions get an extra Star Rating. |
| Hypochondriacs | 5 | Once per week. Gift 3 x 3-star potions to trigger an 'Epidemic' Event. |
Blacksmith Specialisation Perks
| Perk Name | Perk Cost | Description |
|---|---|---|
| Weapon Store Specialisation | ||
| Muscle Memory 01 | 1 | Crafting successive swords, hammers and wards with Quill ore will double its yield. |
| Muscle Memory 02 | 3 | Crafting successive swords, hammers and wards with Fae ore will double its yield. |
| Sword Salesman | 2 | Staff get 100% tip on all Weapon sales. |
| Weapons Expert | 2 | Add 1 Star Rating to all crafted Weapons. |
| Arms Race | 5 | Once per week. Gift 3 x 3-star Weapons in a row to trigger a 'Fad' Event. |
| Tool Shop Specialisation | ||
| Hard Graft 01 | 1 | Crafting the same Tool type with Quill Ore in a row will double its yield. |
| Hard graft 02 | 3 | Crafting the same Tool type with Fae Ore in a row will double its yield. |
| Tools Master | 2 | Staff get 100% tip on all Tool sales. |
| Tools Expert | 2 | Add 1 extra Star Rating to all crafted Tools. |
| Workaholics | 5 | Once per week. Gift 3 x 4-star Tools in a row to trigger a 'Fad' Event. |
| Jewelry Specialisation | ||
| Precision Work 01 | 1 | Crafting successive jewelry/charm type with Quill ore will double its yield. |
| Precision Work 02 | 3 | Crafting successive jewelry/charm type with Fae ore will double its yield. |
| Tools Trader | 2 | Staff get 100& tip on all Jewellery sales. |
| Charm Expert | 2 | Add 1 Star Rating to all crafted Jewelry and Charms. |
| Stylist | 5 | Once per week. Gift 3 x 3-star Jewellery/Charm in a row to trigger a 'Fad' Event. |