Animals
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Summary
mood hunger whistle riding combat
Cow
- Cows remain stationary.
- They can be milked.
- Be sure to use a metal bucket. The wooden one is for poop.
Dog
- When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging.
- In combat dogs will stun enemies. Barking and yapping to stopping their stamina from recharging.
- They also provide a passive +1 Strength to the players stats.
- Chance of double loot from Hobs and Greater Nobs.
Cat
- When following the player cats will react to ghosts. If you walk near one, they'll act distressed. Get your obscura out for a quick scan of the area to find the ghost.
- In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2.
- They also provide a passive +1 Intelligence to the players stats.
- Chance of double loot from Forest Hags, Water Hags, Night Hags, Banshees and Remnants.
Pig
- When in a good mood, pigs can be ridden. Which is faster than running yourself.
- Inflated pigs can be popped for pork.
- In combat pigs will ram into enemies, dealing damage and resetting their stamina.
- They also provide a passive +1 Toughness to the players stats.
- Chance of double loot from Barghests and Croakers.
Sheep
- Sheep can have their wool dyed.
- When in a good mood, sheep can also be ridden.
- In combat rams will ram into enemies, dealing damage and reducing their Toughness by 3.
- In combat ewes will run in front of an enemy and jump back and forth, causing them to fall asleep for a while or until the next hit.
- After sleeping the enemy will also have their Stamina reduced by 3.
- Chance of double loot from Fachens, Ogyrs and Nobs.
Chicken
Bumbablooppfnoop
- They can be milked.
- In combat bumbablooppfnoop can heal you.
- They also provide a passive +2 Toughness to the players stats.
- Chance of double loot from Elite variations of enemies.