Animals: Difference between revisions
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(Created page with "{{PageSection |title=Summary |content= mood hunger whistle riding combat }} {{PageSection |title=Cow |content= {{ImageBox|image=Cow 01 Final.png}} *Cows remain stationary *They can be milked *Be sure to use a metal bucket. The wooden one is for poop. }} {{PageSection |title=Dog |content= {{ImageBox|image=Dog 01 Final.png}} *When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your...") |
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{{ImageBox|image=Cow 01 Final.png}} | {{ImageBox|image=Cow 01 Final.png}} | ||
*Cows remain stationary | *Cows remain stationary. | ||
*They can be milked | *They can be milked. | ||
*Be sure to use a metal bucket. The wooden one is for poop. | *Be sure to use a metal bucket. The wooden one is for poop. | ||
}} | }} | ||
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|title=Dog | |title=Dog | ||
|content= | |content= | ||
{{ | {{ImageBoxRight|image=Dog 01 Final.png}} | ||
*When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging. | *When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging. | ||
*In combat dogs will stun enemies. Barking and yapping to stopping their stamina from recharging. | *In combat dogs will stun enemies. Barking and yapping to stopping their stamina from recharging. | ||
*They also provide a passive +1 Strength to the players stats | *They also provide a passive +1 Strength to the players stats. | ||
*Chance of double loot from [[Hobs]] and [[Greater Nobs]] | *Chance of double loot from [[Hob|Hobs]] and [[Greater Nob|Greater Nobs]]. | ||
}} | }} | ||
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|title=Cat | |title=Cat | ||
|content= | |content= | ||
{{ | {{ImageBoxRight|image=Cat 01 Final.png}} | ||
*When following the player cats will react to ghosts. If you walk near one, they'll act distressed. Get your obscura out for a quick scan of the area to find the ghost. | *When following the player cats will react to ghosts. If you walk near one, they'll act distressed. Get your obscura out for a quick scan of the area to find the ghost. | ||
*In combat cats will | *In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2. | ||
*They also provide a passive +1 Intelligence to the players stats. | |||
*Chance of double loot from [[Forest Hag|Forest Hags]], [[Water Hag|Water Hags]], [[Night Hag|Night Hags]], [[Banshee|Banshees]] and [[Remnant|Remnants]]. | |||
}} | }} | ||
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*When in a good mood, pigs can be ridden. Which is faster than running yourself. | *When in a good mood, pigs can be ridden. Which is faster than running yourself. | ||
*Inflated pigs can be popped for pork. | *Inflated pigs can be popped for pork. | ||
*In combat pigs will ram into enemies, | *In combat pigs will ram into enemies, dealing damage and resetting their stamina. | ||
*They also provide a passive +1 Toughness to the players stats. | |||
*Chance of double loot from [[Barghest|Barghests]] and [[Croaker|Croakers]]. | |||
}} | }} | ||
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|content= | |content= | ||
{{ImageBox|image=Sheep 01 Final.png}} | {{ImageBox|image=Sheep 01 Final.png}} | ||
*Sheep can have their wool dyed. | |||
*When in a good mood, sheep can also be ridden. | |||
*In combat rams will ram into enemies, dealing damage and reducing their Toughness by 3. | |||
*In combat ewes will run in front of an enemy and jump back and forth, causing them to fall asleep for a while or until the next hit. | |||
*After sleeping the enemy will also have their Stamina reduced by 3. | |||
*Chance of double loot from [[Fachen|Fachens]], [[Ogyr|Ogyrs]] and [[Nob|Nobs]]. | |||
}} | }} | ||
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{{ImageBox|image=Chicken 01 Final.png}} | {{ImageBox|image=Chicken 01 Final.png}} | ||
*Chickens lay eggs on a regular basis. Make sure to do the rounds and pick them all up. | |||
}} | }} | ||
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|content= | |content= | ||
{{ImageBox|image=Bumbablooppfnoop 01 Final.png}} | {{ImageBox|image=Bumbablooppfnoop 01 Final.png}} | ||
*They can be milked. | |||
*In combat bumbablooppfnoop can heal you. | |||
*They also provide a passive +2 Toughness to the players stats. | |||
*Chance of double loot from Elite variations of enemies. | |||
}} | }} | ||
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|content= | |content= | ||
{{ImageBox|image=Fillifryth 01 Final.png}} | {{ImageBox|image=Fillifryth 01 Final.png}} | ||
*After sleeping the enemy will also have their Stamina reduced by 3. | |||
*In combat Fillifryths will fly to a node and clear it of any ill effects. | |||
*They also provide a passive +2 Constitution to the players stats. | |||
*Chance of double loot from [[Nymph|Nymphs]] and [[Lob|Lobs]]. | |||
}} | }} |
Revision as of 13:36, 9 February 2023
Summary
mood hunger whistle riding combat
Cow
- Cows remain stationary.
- They can be milked.
- Be sure to use a metal bucket. The wooden one is for poop.
Dog
- When following the player dogs will find digspots. If you walk near one, they'll run off and bark loudly near where you need to look. Get out your shovel and start digging.
- In combat dogs will stun enemies. Barking and yapping to stopping their stamina from recharging.
- They also provide a passive +1 Strength to the players stats.
- Chance of double loot from Hobs and Greater Nobs.
Cat
- When following the player cats will react to ghosts. If you walk near one, they'll act distressed. Get your obscura out for a quick scan of the area to find the ghost.
- In combat cats will reduce the Strength, Toughness and Constitution of all Hags by 2.
- They also provide a passive +1 Intelligence to the players stats.
- Chance of double loot from Forest Hags, Water Hags, Night Hags, Banshees and Remnants.
Pig
- When in a good mood, pigs can be ridden. Which is faster than running yourself.
- Inflated pigs can be popped for pork.
- In combat pigs will ram into enemies, dealing damage and resetting their stamina.
- They also provide a passive +1 Toughness to the players stats.
- Chance of double loot from Barghests and Croakers.
Sheep
- Sheep can have their wool dyed.
- When in a good mood, sheep can also be ridden.
- In combat rams will ram into enemies, dealing damage and reducing their Toughness by 3.
- In combat ewes will run in front of an enemy and jump back and forth, causing them to fall asleep for a while or until the next hit.
- After sleeping the enemy will also have their Stamina reduced by 3.
- Chance of double loot from Fachens, Ogyrs and Nobs.
Chicken
Bumbablooppfnoop
- They can be milked.
- In combat bumbablooppfnoop can heal you.
- They also provide a passive +2 Toughness to the players stats.
- Chance of double loot from Elite variations of enemies.