Unwell: Difference between revisions
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The Unwell | == The Unwell == | ||
'''Available at:''' Grandmaster Renown Tier 4 | |||
'''Location:''' [[Frogmarsh]], [[Dreadwaters]], [[Tir Na Nog]] | |||
'''Quest Giver:''' [[Paige Turner]] | |||
'''Reward:''' [[The Folk of Woemarsh – by E. Longated]] | |||
--- | |||
=== Step 1: Blow the Calmonica in Wisptrail === | |||
* Use the [[Calmonica]] in [[Wisptrail]] to summon [[Paige Turner]] via autochat. | |||
<blockquote> | |||
'''Paige:''' | |||
That’s the one! Now we can get to [[Frogmarsh]] and the [[Dreadwaters]] gate. | |||
Meet me there when ready. If you go to [[Copperpot]] first, be warned — folk there are moody. | |||
That’s the problem I want your help with. | |||
See you in Frogmarsh… just go up, then straight up again! | |||
</blockquote> | |||
--- | |||
=== Step 2: Speak to Paige at the Dreadwaters Gate === | |||
* Find [[Paige]] by the **locked gate** in [[Frogmarsh]]. | |||
<blockquote> | |||
'''Paige:''' | |||
Glad you made it. These marshes can be tricksy. Now then, to the task at hand. | |||
We need your help. I never used to feel like this — so full of bad thoughts. | |||
It’s as though something has entered the very water of [[Woemarsh]]. | |||
I believe the source lies beyond this gate. Please help us. I was told *you* could. | |||
Here — this book may help. When you have what’s needed, meet me back here. | |||
</blockquote> | |||
* '''Book Added:''' '''The Unwell – by Emma Nematode''' | |||
--- | |||
=== Book Summary: The Unwell === | |||
A Fae named **Miffin Muffin** once discovered a cursed well in a swamp, filled with poisoned water that turned drinkers violent and hateful. | |||
He fetched **pure spring water** from **[[Tir Na Nog]]** and poured it into the well, cleansing it. | |||
However, he vanished shortly after — last seen bumping into **Daddy Long Legs**. | |||
* '''Task Added:''' *Get magical water* | |||
* '''Description:''' Go to the fountain in the north of [[Tir Na Nog]] and collect the liquid. | |||
You will need a container. | |||
--- | |||
=== Step 3: Retrieve Magical Water === | |||
* Head to the **northernmost point** of [[Tir Na Nog]]. | |||
* Interact with the spring fountain using a container to collect the magical water. | |||
--- | |||
=== Step 4: Return to Paige === | |||
* Bring the water back to [[Paige Turner]] at the Dreadwaters gate. | |||
<blockquote> | |||
'''Paige:''' | |||
You have the means to cleanse the Unwell? Then I shall open the gate. | |||
But be warned. You are entering **[[Dreadwaters]]**. | |||
Avoid **HIM** at all costs. The candles we placed keep HIM contained. | |||
If HE catches you, you will die — instantly. | |||
There may be ways to buy time, but I don’t know them. Be careful. | |||
</blockquote> | |||
* '''Task Updated:''' *Cleanse the Unwell* | |||
* '''Description:''' Take the magical water into Dreadwaters and find the cursed well. | |||
You **do not** need to equip the item. | |||
Beware: If the inhabitant catches you, it's instant death and [[Mr Fairweather]] will revive you. | |||
--- | |||
=== Step 5: Enter Dreadwaters === | |||
* You must be in the region **after 7pm** to proceed. | |||
==== Objectives: ==== | |||
* Stand on **3 switches** hidden throughout the region. | |||
Each must be stood on for a few seconds. | |||
* **[[Daddy Long Legs]]** appears in a cutscene when you enter the top section. | |||
* Avoid him while activating all three switches. | |||
Once all are triggered: | |||
* The tomb at the top of the area unlocks. | |||
* Inside, you are safe from pursuit. | |||
--- | |||
=== Step 6: Cleanse the Unwell === | |||
* Inside the tomb, interact with the cursed well to pour in the magical water. | |||
* A cutscene plays, and you fade to black. | |||
--- | |||
=== Step 7: Return to Paige === | |||
* You reappear outside with [[Paige]] at the gate. | |||
<blockquote> | |||
'''Paige:''' | |||
You did it! Already I feel so much better — like a huge weight has lifted. | |||
Goddesses bless you. | |||
Take this book — it tells you more about us Woemarsh folk. | |||
You may find it insightful. Oh, joyous day! | |||
</blockquote> | |||
* '''Book Added:''' '''The Folk of Woemarsh – by E. Longated''' | |||
--- | |||
=== Notes === | |||
* This quest introduces timed stealth and multi-switch mechanics. | |||
* Directly connects to the growing threat of [[Daddy Long Legs]]. | |||
* Hints at ancient spiritual corruption in the marsh regions of Quill. | |||
* [[The Folk of Woemarsh]] contains world-building lore. | |||
[[Category:Quest]] | |||
[[Category:Woemarsh]] | |||
[[Category:Dreadwaters]] | |||
[[Category:Grandmaster Tier Quests]] | |||
[[Category:Books]] | |||
Revision as of 16:18, 4 August 2025
The Unwell
Available at: Grandmaster Renown Tier 4
Location: Frogmarsh, Dreadwaters, Tir Na Nog
Quest Giver: Paige Turner
Reward: The Folk of Woemarsh – by E. Longated
---
Step 1: Blow the Calmonica in Wisptrail
- Use the Calmonica in Wisptrail to summon Paige Turner via autochat.
Paige: That’s the one! Now we can get to Frogmarsh and the Dreadwaters gate. Meet me there when ready. If you go to Copperpot first, be warned — folk there are moody. That’s the problem I want your help with. See you in Frogmarsh… just go up, then straight up again!
---
Step 2: Speak to Paige at the Dreadwaters Gate
Paige: Glad you made it. These marshes can be tricksy. Now then, to the task at hand.
We need your help. I never used to feel like this — so full of bad thoughts. It’s as though something has entered the very water of Woemarsh.
I believe the source lies beyond this gate. Please help us. I was told *you* could.
Here — this book may help. When you have what’s needed, meet me back here.
- Book Added: The Unwell – by Emma Nematode
---
Book Summary: The Unwell
A Fae named **Miffin Muffin** once discovered a cursed well in a swamp, filled with poisoned water that turned drinkers violent and hateful. He fetched **pure spring water** from **Tir Na Nog** and poured it into the well, cleansing it. However, he vanished shortly after — last seen bumping into **Daddy Long Legs**.
- Task Added: *Get magical water*
* Description: Go to the fountain in the north of Tir Na Nog and collect the liquid. You will need a container.
---
Step 3: Retrieve Magical Water
- Head to the **northernmost point** of Tir Na Nog.
- Interact with the spring fountain using a container to collect the magical water.
---
Step 4: Return to Paige
- Bring the water back to Paige Turner at the Dreadwaters gate.
Paige: You have the means to cleanse the Unwell? Then I shall open the gate.
But be warned. You are entering **Dreadwaters**. Avoid **HIM** at all costs. The candles we placed keep HIM contained. If HE catches you, you will die — instantly.
There may be ways to buy time, but I don’t know them. Be careful.
- Task Updated: *Cleanse the Unwell*
* Description: Take the magical water into Dreadwaters and find the cursed well. You **do not** need to equip the item. Beware: If the inhabitant catches you, it's instant death and Mr Fairweather will revive you.
---
Step 5: Enter Dreadwaters
- You must be in the region **after 7pm** to proceed.
Objectives:
- Stand on **3 switches** hidden throughout the region.
Each must be stood on for a few seconds.
- **Daddy Long Legs** appears in a cutscene when you enter the top section.
- Avoid him while activating all three switches.
Once all are triggered:
- The tomb at the top of the area unlocks.
- Inside, you are safe from pursuit.
---
Step 6: Cleanse the Unwell
- Inside the tomb, interact with the cursed well to pour in the magical water.
- A cutscene plays, and you fade to black.
---
Step 7: Return to Paige
- You reappear outside with Paige at the gate.
Paige: You did it! Already I feel so much better — like a huge weight has lifted.
Goddesses bless you. Take this book — it tells you more about us Woemarsh folk. You may find it insightful. Oh, joyous day!
- Book Added: The Folk of Woemarsh – by E. Longated
---
Notes
- This quest introduces timed stealth and multi-switch mechanics.
- Directly connects to the growing threat of Daddy Long Legs.
- Hints at ancient spiritual corruption in the marsh regions of Quill.
- The Folk of Woemarsh contains world-building lore.