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	<title>The Goods Store Keeper's Handbook - Revision history</title>
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	<updated>2026-05-07T15:49:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<updated>2025-08-29T10:34:36Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:34, 29 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Book ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Book ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Goods Store Keeper's Handbook ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Goods Store Keeper's Handbook ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;section-text&amp;quot;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;OPENING YOUR STORE&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Interact with the sign outside to open and close your store.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;The store will automatically close if you leave the region and have no worker employed.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;THE LEDGER&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;The Ledger on your counter has tabs with various helpful pages for running your business.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Accounts: Check your profit and loss on a weekly/yearly level, and look at your previous transactions and Rep gain.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Staff: You can hire workers from here. You can change their pay and see their stamina.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;To regain stamina, give them breaks or gift them food. A tired worker has their stats affected.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;You can also see a worker's happiness level. Pay and stamina can affect this, as well as friendship level.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;An unhappy worker is more discourteous to customers, affecting service reputation and will not gain exp.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;This page also allows you to fire an employee.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Rota:&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;The employees' hours may be set here, and who works on which day.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Reputation:&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;You will gain Reputation when a customer is pleased with your service and price.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;This fills in for the current region you are in and will give you a bonus when full.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Any further reputation will keep levelling up your current region and spill into the next.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;This means that customers will start to appear from that region as they have heard about your shop.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Once that region's Rep has been filled, you again get a reward, and the Rep spills into another region.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Your earned shop Rep adds to your Grandmaster total, building up your Renown levels.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Specialisations:&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Once you have unlocked them with the Tinker in Tir Na Nog, you can specialise your shop, which brings new Perks. This page lets you view and unlock those Perks.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;STATS&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Each NPC has 10 stats, and 4 of these come into play when working in a Goods Store...&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Speed: Affects the speed of service. Customer's have a limited patience so the quicker you serve, the better.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Barter: Their bartering skill level.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Charm: Offsets any negative Rep from slow service or overpricing.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Stamina: how long they can work before tiredness affects their other stats.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;The worker stats are affected by age but additionally gain experience to level up the stats used in their current job.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Certain recipes and items may also increase (or decrease!) the worker's stats.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;PRICING&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Customers have a threshold on what they will pay for items. Too expensive, and they may buy it but be unhappy, affecting Rep.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Customers love things way cheaper than the base price, though!&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;It is worth watching their comments for guidance.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;As your Rep grows, so does the threshold before they become unhappy.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;BARTERING&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;There is a 50/50 chance that a customer may want to haggle.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;To serve a customer, stand behind your counter and interact.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;If the barter wheel appears, press the relevant button to stop the pointer in the green zone.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Win, and you can eke out some extra Brass without affecting Rep.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;STOCK &amp;amp; STORAGE&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;The cupboard in the top left becomes your stock cupboard when you own a store.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;Here you can store items for workers to use, and order stock.&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/del&gt;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&amp;quot;width: 40%; margin: 0 auto; background-color: rgba(255, 255, 255, 0.5) !important; padding: 16px;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    box-shadow: 1px 1px 2px rgba(0, 0, 0, 0.25);&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    border-radius: 4px;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    border: none;&amp;quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;section-text&amp;quot;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;OPENING YOUR STORE&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Interact with the sign outside to open and close your store.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;The store will automatically close if you leave the region and have no worker employed.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;THE LEDGER&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;The Ledger on your counter has tabs with various helpful pages for running your business.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Accounts: Check your profit and loss on a weekly/yearly level, and look at your previous transactions and Rep gain.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Staff: You can hire workers from here. You can change their pay and see their stamina.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;To regain stamina, give them breaks or gift them food. A tired worker has their stats affected.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;You can also see a worker's happiness level. Pay and stamina can affect this, as well as friendship level.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;An unhappy worker is more discourteous to customers, affecting service reputation and will not gain exp.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;This page also allows you to fire an employee.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Rota:&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;The employees' hours may be set here, and who works on which day.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Reputation:&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;You will gain Reputation when a customer is pleased with your service and price.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;This fills in for the current region you are in and will give you a bonus when full.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Any further reputation will keep levelling up your current region and spill into the next.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;This means that customers will start to appear from that region as they have heard about your shop.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Once that region's Rep has been filled, you again get a reward, and the Rep spills into another region.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Your earned shop Rep adds to your Grandmaster total, building up your Renown levels.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Specialisations:&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Once you have unlocked them with the Tinker in Tir Na Nog, you can specialise your shop, which brings new Perks. This page lets you view and unlock those Perks.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;STATS&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Each NPC has 10 stats, and 4 of these come into play when working in a Goods Store...&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Speed: Affects the speed of service. Customer's have a limited patience so the quicker you serve, the better.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Barter: Their bartering skill level.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Charm: Offsets any negative Rep from slow service or overpricing.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Stamina: how long they can work before tiredness affects their other stats.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;The worker stats are affected by age but additionally gain experience to level up the stats used in their current job.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Certain recipes and items may also increase (or decrease!) the worker's stats.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;PRICING&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Customers have a threshold on what they will pay for items. Too expensive, and they may buy it but be unhappy, affecting Rep.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Customers love things way cheaper than the base price, though!&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;It is worth watching their comments for guidance.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;As your Rep grows, so does the threshold before they become unhappy.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;BARTERING&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;There is a 50/50 chance that a customer may want to haggle.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;To serve a customer, stand behind your counter and interact.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;If the barter wheel appears, press the relevant button to stop the pointer in the green zone.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Win, and you can eke out some extra Brass without affecting Rep.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;STOCK &amp;amp; STORAGE&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;The cupboard in the top left becomes your stock cupboard when you own a store.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div style='margin-bottom: 16px'&lt;/ins&gt;&amp;gt;Here you can store items for workers to use, and order stock.&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;div&amp;gt;&amp;lt;/div&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Books]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Books]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KynseedWikiContentBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.kynseed.com/index.php?title=The_Goods_Store_Keeper%27s_Handbook&amp;diff=25321&amp;oldid=prev</id>
		<title>KynseedWikiContentBot: Bot refresh</title>
		<link rel="alternate" type="text/html" href="https://wiki.kynseed.com/index.php?title=The_Goods_Store_Keeper%27s_Handbook&amp;diff=25321&amp;oldid=prev"/>
		<updated>2025-07-11T10:56:34Z</updated>

		<summary type="html">&lt;p&gt;Bot refresh&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:56, 11 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Book ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Book ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Goods Store Keeper's Handbook ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Goods Store Keeper's Handbook ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;section-text&amp;quot;&amp;gt;&amp;lt;p&amp;gt;OPENING YOUR STORE&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Interact with the sign outside to open and close your store.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The store will automatically close if you leave the region and have no worker employed.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;THE LEDGER&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The Ledger on your counter has tabs with various helpful pages for running your business.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Accounts: Check your profit and loss on a weekly / yearly level, and look at your previous transactions and Rep gain.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Staff: You can hire workers from here. You can change their pay and see their stamina.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;To regain stamina, give them breaks or gift them food. A tired worker has their stats affected.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You can also see a worker's happiness level. Pay and stamina can affect this, as well as friendship level.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;An unhappy worker is more discourteous to customers, affecting service reputation and will not gain exp.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This page also allows you to fire an employee.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Rota:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The employees' hours may be set here, and who works on which day.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Reputation:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You will gain &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reputation &lt;/del&gt;when a customer is pleased with service and price.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This fills in for the current region you are in and will give you a bonus when full.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Any further reputation will keep levelling up your current region and spill into the next.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This means that customers will start to appear from that region as they have heard about your shop.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Once that region's Rep has been filled, you again get a reward, and the Rep spills into another region.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Your earned shop Rep adds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;onto &lt;/del&gt;your Grandmaster total, building up your Renown levels.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Specialisations:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Once you have unlocked them with the Tinker in Tir Na Nog, you can specialise your shop which brings new Perks. This page lets you view and unlock those Perks.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;STATS&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Each NPC has 10 stats, and 4 of these come into play when working in a Goods Store...&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Speed: Affects the speed of service. Customer's have a limited patience so the quicker you serve, the better.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Barter: Their bartering skill level.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Charm: Offsets any negative Rep from slow service or overpricing.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Stamina: how long they can work before tiredness affects their other stats.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The worker stats are affected by age but additionally gain experience to level up the stats used in their current job.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Certain recipes and items may also increase (or decrease!) the worker's stats.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;PRICING&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Customers have a threshold on what they will pay for items. Too expensive, and they may buy it but be unhappy, affecting Rep.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Customers love things way cheaper than the base price, though!&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;It is worth watching their comments for guidance.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;As your Rep grows, so does the threshold before they become unhappy.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;BARTERING&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;There is a 50/50 chance that a customer may want to haggle.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;To serve a customer, stand behind your counter and interact.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;If the barter wheel appears, press the relevant button to stop the pointer in the green zone.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Win, and you can eke out some extra Brass without affecting Rep.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;STOCK &amp;amp; STORAGE&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The cupboard in the top left becomes your stock cupboard when you own a store.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Here you can store items for workers to use, and order stock.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;section-text&amp;quot;&amp;gt;&amp;lt;p&amp;gt;OPENING YOUR STORE&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Interact with the sign outside to open and close your store.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The store will automatically close if you leave the region and have no worker employed.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;THE LEDGER&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The Ledger on your counter has tabs with various helpful pages for running your business.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Accounts: Check your profit and loss on a weekly/yearly level, and look at your previous transactions and Rep gain.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Staff: You can hire workers from here. You can change their pay and see their stamina.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;To regain stamina, give them breaks or gift them food. A tired worker has their stats affected.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You can also see a worker's happiness level. Pay and stamina can affect this, as well as friendship level.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;An unhappy worker is more discourteous to customers, affecting service reputation and will not gain exp.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This page also allows you to fire an employee.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Rota:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The employees' hours may be set here, and who works on which day.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Reputation:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You will gain &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reputation &lt;/ins&gt;when a customer is pleased with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your &lt;/ins&gt;service and price.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This fills in for the current region you are in and will give you a bonus when full.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Any further reputation will keep levelling up your current region and spill into the next.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This means that customers will start to appear from that region as they have heard about your shop.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Once that region's Rep has been filled, you again get a reward, and the Rep spills into another region.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Your earned shop Rep adds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;your Grandmaster total, building up your Renown levels.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Specialisations:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Once you have unlocked them with the Tinker in Tir Na Nog, you can specialise your shop&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;which brings new Perks. This page lets you view and unlock those Perks.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;STATS&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Each NPC has 10 stats, and 4 of these come into play when working in a Goods Store...&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Speed: Affects the speed of service. Customer's have a limited patience so the quicker you serve, the better.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Barter: Their bartering skill level.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Charm: Offsets any negative Rep from slow service or overpricing.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Stamina: how long they can work before tiredness affects their other stats.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The worker stats are affected by age but additionally gain experience to level up the stats used in their current job.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Certain recipes and items may also increase (or decrease!) the worker's stats.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;PRICING&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Customers have a threshold on what they will pay for items. Too expensive, and they may buy it but be unhappy, affecting Rep.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Customers love things way cheaper than the base price, though!&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;It is worth watching their comments for guidance.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;As your Rep grows, so does the threshold before they become unhappy.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;BARTERING&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;There is a 50/50 chance that a customer may want to haggle.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;To serve a customer, stand behind your counter and interact.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;If the barter wheel appears, press the relevant button to stop the pointer in the green zone.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Win, and you can eke out some extra Brass without affecting Rep.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;STOCK &amp;amp; STORAGE&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The cupboard in the top left becomes your stock cupboard when you own a store.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Here you can store items for workers to use, and order stock.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Books]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Books]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KynseedWikiContentBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.kynseed.com/index.php?title=The_Goods_Store_Keeper%27s_Handbook&amp;diff=4001&amp;oldid=prev</id>
		<title>KynseedWikiContentBot: Bot refresh</title>
		<link rel="alternate" type="text/html" href="https://wiki.kynseed.com/index.php?title=The_Goods_Store_Keeper%27s_Handbook&amp;diff=4001&amp;oldid=prev"/>
		<updated>2022-12-03T15:33:15Z</updated>

		<summary type="html">&lt;p&gt;Bot refresh&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Book ==&lt;br /&gt;
=== The Goods Store Keeper's Handbook ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;section-text&amp;quot;&amp;gt;&amp;lt;p&amp;gt;OPENING YOUR STORE&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Interact with the sign outside to open and close your store.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The store will automatically close if you leave the region and have no worker employed.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;THE LEDGER&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The Ledger on your counter has tabs with various helpful pages for running your business.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Accounts: Check your profit and loss on a weekly / yearly level, and look at your previous transactions and Rep gain.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Staff: You can hire workers from here. You can change their pay and see their stamina.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;To regain stamina, give them breaks or gift them food. A tired worker has their stats affected.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You can also see a worker's happiness level. Pay and stamina can affect this, as well as friendship level.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;An unhappy worker is more discourteous to customers, affecting service reputation and will not gain exp.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This page also allows you to fire an employee.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Rota:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The employees' hours may be set here, and who works on which day.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Reputation:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You will gain reputation when a customer is pleased with service and price.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This fills in for the current region you are in and will give you a bonus when full.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Any further reputation will keep levelling up your current region and spill into the next.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This means that customers will start to appear from that region as they have heard about your shop.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Once that region's Rep has been filled, you again get a reward, and the Rep spills into another region.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Your earned shop Rep adds onto your Grandmaster total, building up your Renown levels.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Specialisations:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Once you have unlocked them with the Tinker in Tir Na Nog, you can specialise your shop which brings new Perks. This page lets you view and unlock those Perks.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;STATS&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Each NPC has 10 stats, and 4 of these come into play when working in a Goods Store...&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Speed: Affects the speed of service. Customer's have a limited patience so the quicker you serve, the better.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Barter: Their bartering skill level.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Charm: Offsets any negative Rep from slow service or overpricing.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Stamina: how long they can work before tiredness affects their other stats.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The worker stats are affected by age but additionally gain experience to level up the stats used in their current job.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Certain recipes and items may also increase (or decrease!) the worker's stats.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;PRICING&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Customers have a threshold on what they will pay for items. Too expensive, and they may buy it but be unhappy, affecting Rep.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Customers love things way cheaper than the base price, though!&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;It is worth watching their comments for guidance.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;As your Rep grows, so does the threshold before they become unhappy.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;BARTERING&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;There is a 50/50 chance that a customer may want to haggle.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;To serve a customer, stand behind your counter and interact.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;If the barter wheel appears, press the relevant button to stop the pointer in the green zone.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Win, and you can eke out some extra Brass without affecting Rep.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;STOCK &amp;amp; STORAGE&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;The cupboard in the top left becomes your stock cupboard when you own a store.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Here you can store items for workers to use, and order stock.&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Books]]&lt;/div&gt;</summary>
		<author><name>KynseedWikiContentBot</name></author>
	</entry>
</feed>