Resource Events

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Revision as of 11:02, 17 February 2023 by Matwek (talk | contribs)
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Summary

When triggered, Resource Abundance Events significantly increase the number of resources available for the day.

Whilst they are mostly generated at random over the course of the year, there are some actions that the player can perform to automatically trigger them.

Resource 01 Final.png

Fish Frenzy

A mass of bubbles will be visible on the surface of the water. From here, multiple fish will continuously respawn as the player catches them.

Happens at random in a random location. Once in autumn and then again in winter in each of the Havens.

Resource 02 Final.png

Mushroom Sporing

Yellow spores will float and drift in the air, signalling that a Mushroom Sporing is taking place. Any growing mushrooms will immediately reach max growth at the start of the event. Mushrooms picked during this period will have an increased yield and will grow back within 6 hours.

Happens at random in a random location. Once in summer and then again in autumn in each of the Havens.

Resource 03 Final.png

Flower Bloom

Coloured petals will float and drift in the air, signalling that a Flower Bloom is taking place. Any growing flowers will immediately reach max growth at the start of the event. Flowers picked during this period will have an increased yield and will grow back within 6 hours.

Happens at random in a random location. Once in Spring and then again in summer in each of the Havens.

Resource 04 Final.png

Ore Rush

Ore rocks within mines will glint and shine, signalling that an Ore Rush is taking place. Any empty ore sites will immediately become replenished at the start of the event. Ore picked during this period will have an increased yield and will be replenished within 6 hours.

Happens at random in a random location. Once a season in each of the Havens.

Insect Swarm

The amount of insects at a location will significantly increase, increasing the rate of rare insects spawning. Insects will continue to spawn throughout the day until the player captures 10 bugs.


Happens at random in a random location. Once a season in each of the Havens.